[general] #Requires game restart! Set to true to remove the uncraftable tooltips for any uncraftable weapon (highlighted in red). Useful for modpack makers who wish to change recipes. force_disable_uncraftable_tooltips = false [integration] #Set to true to fully disable integration with Shoulder Surfing Reloaded disable_shoulder_surfing_integration = false [hud] #Set to true to disable a new Crosshair for the Crossbow which visually shows inaccuracy, using the default Crosshair instead; false otherwise disable_new_crosshairs_crossbow = false #Set to true to disable a new Crosshair for Throwing Weapons which show the charge for them, using the default Crosshair instead; false otherwise disable_new_crosshairs_throwing_weapons = false #Set to force compatibility crosshairs for Crosshairs and Throwing Weapons. This won't work if the new crosshairs are disabled force_compatibility_crosshairs = false [hud.quiver] #Sets where the Quiver HUD Element should be aligned #Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT quiver_hud_alignment = "BOTTOM_CENTER" #Sets where on the X-axis the Quiver HUD element should be off-set from it's alignment point #Range: -400 ~ 400 quiver_hud_offset_x = -138 #Sets where on the Y-axis the Quiver HUD element should be off-set from it's alignment point #Range: -400 ~ 400 quiver_hud_offset_y = 65 [hud.oil_uses] #Sets where the Oil Uses HUD Element should be aligned #Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT oil_uses_alignment = "CENTER" #Sets where on the X-axis the Oil Uses HUD element should be off-set from it's alignment point #Range: -400 ~ 400 oil_uses_hud_offset_x = 0 #Sets where on the Y-axis the Oil Uses HUD element should be off-set from it's alignment point #Range: -400 ~ 400 oil_uses_hud_offset_y = 0