diff --git a/vals epic eat drywall pack/minecraft/config/apotheosis/enchantments.cfg b/vals epic eat drywall pack/minecraft/config/apotheosis/enchantments.cfg index ee2b4f4..8b4d7fb 100644 --- a/vals epic eat drywall pack/minecraft/config/apotheosis/enchantments.cfg +++ b/vals epic eat drywall pack/minecraft/config/apotheosis/enchantments.cfg @@ -9,11 +9,11 @@ "minecraft:protection" { # The max level of this enchantment - originally 4. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -48,11 +48,11 @@ "minecraft:fire_protection" { # The max level of this enchantment - originally 4. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -87,11 +87,11 @@ "minecraft:feather_falling" { # The max level of this enchantment - originally 4. # Default: 11; Range: [1 ~ 127] - I:"Max Level"=11 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -126,11 +126,11 @@ "minecraft:blast_protection" { # The max level of this enchantment - originally 4. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -165,11 +165,11 @@ "minecraft:projectile_protection" { # The max level of this enchantment - originally 4. # Default: 11; Range: [1 ~ 127] - I:"Max Level"=11 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -204,11 +204,11 @@ "minecraft:respiration" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -243,11 +243,11 @@ "minecraft:aqua_affinity" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -282,11 +282,11 @@ "minecraft:thorns" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -321,11 +321,11 @@ "minecraft:depth_strider" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -360,11 +360,11 @@ "minecraft:frost_walker" { # The max level of this enchantment - originally 2. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -399,11 +399,11 @@ "minecraft:binding_curse" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -438,11 +438,11 @@ "minecraft:soul_speed" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -477,11 +477,11 @@ "minecraft:swift_sneak" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -516,11 +516,11 @@ "minecraft:sharpness" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -555,11 +555,11 @@ "minecraft:smite" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -594,11 +594,11 @@ "minecraft:bane_of_arthropods" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -633,11 +633,11 @@ "minecraft:knockback" { # The max level of this enchantment - originally 2. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -672,11 +672,11 @@ "minecraft:fire_aspect" { # The max level of this enchantment - originally 2. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -711,11 +711,11 @@ "minecraft:looting" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -750,11 +750,11 @@ "minecraft:sweeping" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -789,11 +789,11 @@ "minecraft:efficiency" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -828,11 +828,11 @@ "minecraft:silk_touch" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -867,11 +867,11 @@ "minecraft:unbreaking" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -906,11 +906,11 @@ "minecraft:fortune" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -945,11 +945,11 @@ "minecraft:power" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -984,11 +984,11 @@ "minecraft:punch" { # The max level of this enchantment - originally 2. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1023,11 +1023,11 @@ "minecraft:flame" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1062,11 +1062,11 @@ "minecraft:infinity" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1101,11 +1101,11 @@ "minecraft:luck_of_the_sea" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1140,11 +1140,11 @@ "minecraft:lure" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1179,11 +1179,11 @@ "minecraft:loyalty" { # The max level of this enchantment - originally 3. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1218,11 +1218,11 @@ "minecraft:impaling" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1257,11 +1257,11 @@ "minecraft:riptide" { # The max level of this enchantment - originally 3. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1296,11 +1296,11 @@ "minecraft:channeling" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1335,11 +1335,11 @@ "minecraft:multishot" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1374,11 +1374,11 @@ "minecraft:quick_charge" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1413,11 +1413,11 @@ "minecraft:piercing" { # The max level of this enchantment - originally 4. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1452,11 +1452,11 @@ "minecraft:mending" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1491,11 +1491,11 @@ "minecraft:vanishing_curse" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1530,11 +1530,11 @@ "apotheosis:bane_of_illagers" { # The max level of this enchantment - originally 5. # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1569,11 +1569,11 @@ "apotheosis:capturing" { # The max level of this enchantment - originally 5. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1608,11 +1608,11 @@ "evilcraft:unusing" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1647,11 +1647,11 @@ "evilcraft:breaking" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1686,11 +1686,11 @@ "evilcraft:life_stealing" { # The max level of this enchantment - originally 3. # Default: 6; Range: [1 ~ 127] - I:"Max Level"=6 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1725,11 +1725,11 @@ "evilcraft:poison_tip" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1764,11 +1764,11 @@ "evilcraft:vengeance" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1803,11 +1803,11 @@ "apotheosis:berserkers_fury" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] - I:"Max Level"=3 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1842,11 +1842,11 @@ "apotheosis:chainsaw" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1881,11 +1881,11 @@ "apotheosis:chromatic" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1920,11 +1920,11 @@ "apotheosis:crescendo" { # The max level of this enchantment - originally 5. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1959,11 +1959,11 @@ "apotheosis:earths_boon" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -1998,11 +1998,11 @@ "apotheosis:endless_quiver" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2037,11 +2037,11 @@ "apotheosis:exploitation" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2076,11 +2076,11 @@ "apotheosis:growth_serum" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2115,11 +2115,11 @@ "apotheosis:icy_thorns" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2154,11 +2154,11 @@ "apotheosis:infusion" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2193,11 +2193,11 @@ "apotheosis:knowledge" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] - I:"Max Level"=3 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2232,11 +2232,11 @@ "apotheosis:life_mending" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] - I:"Max Level"=3 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2271,11 +2271,11 @@ "apotheosis:miners_fervor" { # The max level of this enchantment - originally 5. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2310,11 +2310,11 @@ "apotheosis:natures_blessing" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2349,11 +2349,11 @@ "apotheosis:obliteration" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2388,11 +2388,11 @@ "apotheosis:rebounding" { # The max level of this enchantment - originally 3. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2427,11 +2427,11 @@ "apotheosis:reflective" { # The max level of this enchantment - originally 5. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2466,11 +2466,11 @@ "apotheosis:scavenger" { # The max level of this enchantment - originally 3. # Default: 3; Range: [1 ~ 127] - I:"Max Level"=3 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2505,11 +2505,11 @@ "apotheosis:shield_bash" { # The max level of this enchantment - originally 4. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2544,11 +2544,11 @@ "apotheosis:spearfishing" { # The max level of this enchantment - originally 5. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2583,11 +2583,11 @@ "apotheosis:splitting" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2622,11 +2622,11 @@ "apotheosis:stable_footing" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2661,11 +2661,11 @@ "apotheosis:tempting" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2700,11 +2700,11 @@ "supplementaries:stasis" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2739,11 +2739,11 @@ "tombstone:soulbound" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2778,11 +2778,11 @@ "tombstone:magic_siphon" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2817,11 +2817,11 @@ "tombstone:plague_bringer" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2856,11 +2856,11 @@ "tombstone:curse_of_bones" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2895,11 +2895,11 @@ "tombstone:blessing" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2934,11 +2934,11 @@ "tombstone:frostbite" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -2973,11 +2973,11 @@ "tombstone:spectral_bite" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3012,11 +3012,11 @@ "tombstone:spectral_conjurer" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3051,11 +3051,11 @@ "tombstone:incurable_wounds" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3090,11 +3090,11 @@ "tombstone:decrepitude" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3129,11 +3129,11 @@ "tombstone:sanctified" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3168,11 +3168,11 @@ "tombstone:ruthless_strike" { # The max level of this enchantment - originally 10. # Default: 13; Range: [1 ~ 127] - I:"Max Level"=13 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 10; Range: [1 ~ 127] - I:"Max Loot Level"=10 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3207,11 +3207,11 @@ "spartanweaponry:propel" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3246,11 +3246,11 @@ "spartanweaponry:razors_edge" { # The max level of this enchantment - originally 5. # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3285,11 +3285,11 @@ "spartanweaponry:incendiary" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3324,11 +3324,11 @@ "spartanweaponry:lucky_throw" { # The max level of this enchantment - originally 3. # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3363,11 +3363,11 @@ "spartanweaponry:hydrodynamic" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3402,11 +3402,11 @@ "spartanweaponry:supercharge" { # The max level of this enchantment - originally 2. # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3441,11 +3441,11 @@ "spartanweaponry:expanse" { # The max level of this enchantment - originally 2. # Default: 6; Range: [1 ~ 127] - I:"Max Level"=6 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3480,11 +3480,11 @@ "spartanweaponry:sharpshooter" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3519,11 +3519,11 @@ "spartanweaponry:collectorang" { # The max level of this enchantment - originally 4. # Default: 12; Range: [1 ~ 127] - I:"Max Level"=12 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3558,11 +3558,11 @@ "estrogen:uwufy_curse" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3597,11 +3597,11 @@ "create:potato_recovery" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3636,11 +3636,11 @@ "create:capacity" { # The max level of this enchantment - originally 3. # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: @@ -3675,11 +3675,11 @@ "dimdoors:string_theory" { # The max level of this enchantment - originally 1. # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 + I:"Max Level"=127 # The max level of this enchantment available from loot sources. # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 + I:"Max Loot Level"=127 # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples # Default: