updated many things: added forge:pamcrops tag, added rftools pamcrops tag dimlet, added some in config documentation to the wasteland that is rftools docs, mors tuff i forgot i'm sure
This commit is contained in:
@@ -2931,3 +2931,471 @@
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}
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"tombstone:soulbound" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:magic_siphon" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:plague_bringer" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:curse_of_bones" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:blessing" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:frostbite" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:spectral_bite" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:spectral_conjurer" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:incurable_wounds" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:decrepitude" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:sanctified" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"tombstone:ruthless_strike" {
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# The max level of this enchantment - originally 10.
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# Default: 13; Range: [1 ~ 127]
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I:"Max Level"=13
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# The max level of this enchantment available from loot sources.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Loot Level"=10
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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Reference in New Issue
Block a user