package StevenDimDoors.mod_pocketDimClient; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import StevenDimDoors.mod_pocketDim.CommonProxy; import StevenDimDoors.mod_pocketDim.blocks.BaseDimDoor; import StevenDimDoors.mod_pocketDim.core.DimLink; import StevenDimDoors.mod_pocketDim.core.PocketManager; import StevenDimDoors.mod_pocketDim.ticking.MobMonolith; import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor; import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift; import StevenDimDoors.mod_pocketDim.tileentities.TileEntityTransTrapdoor; import StevenDimDoors.mod_pocketDim.watcher.ClientLinkData; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { @Override public void registerRenderers() { //MinecraftForgeClient.preloadTexture(BLOCK_PNG); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTransTrapdoor.class, new RenderTransTrapdoor()); //This code activates the new rift rendering, as well as a bit of code in TileEntityRift ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift()); //MinecraftForgeClient.preloadTexture(RIFT2_PNG); RenderingRegistry.registerEntityRenderingHandler(MobMonolith.class, new RenderMobObelisk(.5F)); RenderingRegistry.registerBlockHandler(new PrivatePocketRender(RenderingRegistry.getNextAvailableRenderId())); } @Override public void updateDoorTE(BaseDimDoor door, World world, int x, int y, int z) { TileEntity tile = world.getBlockTileEntity(x, y, z); if (tile instanceof TileEntityDimDoor) { DimLink link = PocketManager.getLink(x, y, z, world); int metadata = world.getBlockMetadata(x, y, z); TileEntityDimDoor dimTile = (TileEntityDimDoor) tile; dimTile.openOrClosed = door.isDoorOnRift(world, x, y, z)&&door.isUpperDoorBlock(metadata); dimTile.orientation = door.getFullMetadata(world, x, y, z) & 7; dimTile.lockStatus = door.getLockStatus(world, x, y, z); } } @Override public void printStringClient(String string) { } }