// Date: 2/4/2013 6:55:29 PM // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package StevenDimDoors.mod_pocketDimClient; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelMobObelisk extends ModelBase { //fields ModelRenderer wholemonolith; public ModelMobObelisk() { textureWidth = 256; textureHeight = 256; wholemonolith = new ModelRenderer(this, 0, 1); wholemonolith.addBox(0F, 0F, 0F, 64, 144, 16); wholemonolith.setRotationPoint(-32F, -72F, -8F); wholemonolith.setTextureSize(256, 256); wholemonolith.mirror = true; setRotation(wholemonolith, 0F, 0F, 0F); } @Override public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7) { super.render(par1Entity, par2, par3, par4, par5, par4, par7); setRotationAngles(par2, par3, par4, par5, par6,par7, par1Entity); wholemonolith.render(par7); } //@Override private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } @Override public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity) { super.setRotationAngles( par1, par2, par3, par4, par5, par6, par7Entity); } }