Commit Graph

14 Commits

Author SHA1 Message Date
SenseiKiwi
bbd0b1d0fe Fixed Client Gateway Notification and NPE
Fixed the issue with clients not receiving notifications of gateways
being built into the world because we were modifying chunk data
directly. Our schematic classes now support building through World
instead of directly writing to the underlying chunks. Also fixed an NPE
that was introduced last night when I changed which line
GatewayGenerator was initialized on in mod_pocketDim.
2014-03-06 13:44:31 -04:00
StevenRS11
d52f0ed2c7 Minor Tweaks 2014-01-26 13:39:09 -05:00
StevenRS11
30d789518d Gateways completed
Also added limbo gateways
2014-01-23 22:10:46 -05:00
StevenRS11
ea2be9b803 Merging SenseiKiwi's merger 2014-01-19 00:59:24 -05:00
StevenRS11
1104961c54 added support for different dungeon gateways 2014-01-11 22:25:00 -05:00
SenseiKiwi
a8c3dfb524 Fixed Bug in DungeonSchematic
Fixed a bug in DungeonSchematic that would cause a mysterious
NullPointerException if a dungeon schematic was missing it's entrance
door.
2014-01-06 00:08:25 -04:00
SenseiKiwi
7ebc4e6ead Resolved Merge Conflicts
Resolved merge conflicts between recent bug fixes in DungeonSchematic
and some minor additions to the code from another branch.
2014-01-04 03:36:37 -04:00
SenseiKiwi
7aeaa46a47 Merge branch 'mazes' 2014-01-04 03:22:26 -04:00
StevenRS11
394f92d5fc Fixed rending in pockets for doors
DDoors get a TE when they are generated now. May fix other bugs too, who
knows.
2014-01-04 01:10:33 -06:00
SenseiKiwi
63879b1851 Minor Change
Removed empty line
2013-12-31 15:13:29 -04:00
SenseiKiwi
cfb370ad1f Minor Change
Removed a pointless SupressWarning annotation
2013-12-22 18:30:41 -04:00
SenseiKiwi
a6048c6c29 Overhauled Loot
Changed our loot generation. Instead of relying on Minecraft's built-in
loot categories, we now have our own static loot category. There are two
types of chests now. Regular chests contain randomly-picked coal, iron,
gold, diamonds, emeralds, quartz, enchanted books, and golden apples
(very rare). We also have a function for filling out "grave chests",
which occur in 1 out of every 7 chests. Those contain rotten flesh,
bones, and some armor pieces and equipment that are assigned random
damage values and occasionally also get level 1 enchantments. Small
changes were made to various files to incorporate this update.
2013-12-22 18:30:16 -04:00
SenseiKiwi
75e103aa65 Merge remote-tracking branch 'upstream/1.6.2-code' 2013-12-20 17:28:50 -04:00
deathrat
505b182af9 Created build.gradle
Restructured folder structure for ForgeGradle

Signed-off-by: deathrat <deathrat43@gmail.com>
2013-12-17 03:36:38 -05:00