Minor Change
Completed renaming pocketGenerator as PocketGenerator.
This commit is contained in:
136
StevenDimDoors/mod_pocketDim/world/PocketGenerator.java
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136
StevenDimDoors/mod_pocketDim/world/PocketGenerator.java
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package StevenDimDoors.mod_pocketDim.world;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.world.ChunkPosition;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.gen.ChunkProviderGenerate;
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import StevenDimDoors.mod_pocketDim.DimData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
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import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
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public class PocketGenerator extends ChunkProviderGenerate implements IChunkProvider
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{
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private World worldObj;
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public PocketGenerator(World par1World, long par2, boolean par4)
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{
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super(par1World, par2, par4);
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this.worldObj = par1World;
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}
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@Override
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public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
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{
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}
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public boolean unloadQueuedChunks()
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{
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return true;
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}
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@Override
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public Chunk provideChunk(int chunkX, int chunkZ)
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{
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byte[] var3 = new byte[32768];
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Chunk chunk = new Chunk(worldObj, var3, chunkX, chunkZ);
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return chunk;
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}
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@Override
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public Chunk loadChunk(int var1, int var2)
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{
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return super.loadChunk(var1, var2);
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}
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@Override
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public void populate(IChunkProvider chunkProvider, int chunkX, int chunkZ)
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{
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//Check whether we want to populate this chunk with Monoliths.
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DimData dimData = dimHelper.dimList.get(worldObj.provider.dimensionId);
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if (dimData == null ||
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dimData.dungeonGenerator == null ||
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dimData.dungeonGenerator.isOpen)
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{
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return;
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}
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//The following initialization code is based on code from ChunkProviderGenerate.
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//It makes our generation depend on the world seed.
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Random random = new Random(worldObj.getSeed());
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long factorA = random.nextLong() / 2L * 2L + 1L;
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long factorB = random.nextLong() / 2L * 2L + 1L;
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random.setSeed((long)chunkX * factorA + (long)chunkZ * factorB ^ worldObj.getSeed());
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int y = 0;
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int x = chunkX * 16 + random.nextInt(16);
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int z = chunkZ * 16 + random.nextInt(16);
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do
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{
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x = chunkX * 16 + random.nextInt(32) - 8;
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z = chunkZ * 16 + random.nextInt(32) - 8;
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while (worldObj.getBlockId(x, y, z) == 0 && y < 255)
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{
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y++;
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}
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y = yCoordHelper.getFirstUncovered(worldObj,x , y+2, z);
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if (worldObj.getBlockId(x, y-1, z) != mod_pocketDim.blockDimWall.blockID)
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{
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y = y + random.nextInt(4)+2;
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}
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if (y > 245)
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{
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return;
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}
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Entity mob = new MobObelisk(worldObj);
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mob.setLocationAndAngles(x, y, z, 1, 1);
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worldObj.spawnEntityInWorld(mob);
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}
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while (yCoordHelper.getFirstUncovered(worldObj,x , y, z) > y);
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if (random.nextBoolean())
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{
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populate(chunkProvider, chunkX, chunkZ);
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}
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}
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@Override
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public List getPossibleCreatures(EnumCreatureType var1, int var2, int var3, int var4)
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{
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DimData data = dimHelper.dimList.get(this.worldObj.provider.dimensionId);
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if (data != null)
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{
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if (data.dungeonGenerator != null)
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{
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if (data.isDimRandomRift && data.isPocket && !data.dungeonGenerator.isOpen)
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{
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return this.worldObj.getBiomeGenForCoords(var2, var3).getSpawnableList(var1);
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}
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}
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}
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return null;
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}
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@Override
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public ChunkPosition findClosestStructure(World var1, String var2, int var3, int var4, int var5)
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{
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return null;
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}
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}
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