Finally fixed spawn bug. Still no idea why it was happening though
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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@@ -40,6 +40,7 @@ public class CommonTickHandler implements ITickHandler
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//replaces rifts in game that have been destroyed/have blocks placed over them.
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private void onTickInGame()
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{
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/**
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try
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{
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@@ -156,5 +157,7 @@ public class CommonTickHandler implements ITickHandler
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}
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tickCount2++;
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**/
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}
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}
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