moved rift sigs over to use nbt data

fixed limbo inventory issues
changed rift generation on dim door placement

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
This commit is contained in:
StevenRS11
2013-04-13 21:15:06 -04:00
parent 2d6d430277
commit f816e96bdb
4 changed files with 24 additions and 14 deletions

View File

@@ -247,22 +247,22 @@ public class dimDoor extends BlockContainer
{
if(!par1World.isRemote&&par1World.getBlockId(par2, par3-1, par4)==this.blockID)
{
boolean newDim=false;
if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)==null)
{
newDim=true;
}
if(newDim)
{
LinkData link = new LinkData(par1World.provider.dimensionId, 0, par2, par3, par4, par2, par3, par4, true);
link.linkOrientation= par1World.getBlockMetadata(par2, par3-1, par4);
dimHelper.instance.createPocket(link,true, false);
// System.out.println(link.linkOrientation);
LinkData link = new LinkData(par1World.provider.dimensionId, 0, par2, par3, par4, par2, par3, par4, true);
link.linkOrientation= par1World.getBlockMetadata(par2, par3-1, par4);
dimHelper.instance.createPocket(link,true, false);
// System.out.println(link.linkOrientation);
}
if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)