More Progress on Rewrite

More cleaning up errors and code. There were a lot of things that needed
simplifying. Rather than fix the 3 or 5 copies of the same function
throughout the code, I made an effort to use the same function and
delete its copies.

Created the BaseItemDoor class to hold all the basic door item methods
that don't vary between types. That helped cut down on fixing things.
Also renamed the door item classes to match their in-game  names.

There is still a ton of duplicate code out there.
This commit is contained in:
SenseiKiwi
2013-08-31 16:00:18 -04:00
parent d9056e551f
commit f34b06b834
17 changed files with 620 additions and 731 deletions

View File

@@ -20,36 +20,35 @@ import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.IDimLink;
import StevenDimDoors.mod_pocketDim.core.NewDimData;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemRiftBlade extends ItemSword
{
public ItemRiftBlade(int par1)
private static DDProperties properties = null;
public ItemRiftBlade(int itemID, EnumToolMaterial material)
{
super(par1, EnumToolMaterial.GOLD);
super(itemID, material);
// this.setTextureFile("/PocketBlockTextures.png");
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
this.setMaxStackSize(1);
// this.itemIcon=5;
this.setMaxDamage(500);
this.hasSubtypes=false;
//TODO move to proxy
this.hasSubtypes = false;
if (properties == null)
properties = DDProperties.instance();
}
private static DDProperties properties = null;
@SideOnly(Side.CLIENT)
public boolean isFull3D()
{
return true;
}
@Override
public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
{
if (par2Block.blockID == Block.web.blockID)
@@ -68,20 +67,22 @@ public class ItemRiftBlade extends ItemSword
public boolean hasEffect(ItemStack par1ItemStack)
{
return true;
}
@Override
public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
{
par1ItemStack.damageItem(1, par3EntityLiving);
return true;
}
@Override
public int getDamageVsEntity(Entity par1Entity)
{
return 7;
}
@Override
public MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
{
float var4 = 1.0F;
@@ -106,11 +107,10 @@ public class ItemRiftBlade extends ItemSword
return par1World.rayTraceBlocks_do_do(var13, var23, true, false);
}
protected boolean teleportToEntity(ItemStack item, Entity par1Entity, EntityPlayer holder)
private boolean teleportToEntity(ItemStack item, Entity par1Entity, EntityPlayer holder)
{
Vec3 var2 = holder.worldObj.getWorldVec3Pool().getVecFromPool(holder.posX - par1Entity.posX, holder.boundingBox.minY + (double)(holder.height / 2.0F) - par1Entity.posY + (double)par1Entity.getEyeHeight(), holder.posZ - par1Entity.posZ);
double cooef =( var2.lengthVector()-2.5)/var2.lengthVector();
var2.xCoord*=cooef;
var2.yCoord*=cooef;
@@ -120,7 +120,6 @@ public class ItemRiftBlade extends ItemSword
double var7 =holder.worldObj.getHeightValue(MathHelper.floor_double(var5), MathHelper.floor_double(var9));
if((Math.abs((holder.posY - var2.yCoord)-var7)>2))
{
var7 = MathHelper.floor_double(holder.posY - var2.yCoord) ;
int var14 = MathHelper.floor_double(var5);
@@ -133,262 +132,169 @@ public class ItemRiftBlade extends ItemSword
var7=var15;
}
holder.setPositionAndUpdate(var5, var7, var9);
holder.playSound("mob.endermen.portal", 1.0F, 1.0F);
holder.worldObj.playSoundEffect(holder.posX, holder.posY, holder.posZ, "mob.endermen.portal", 1.0F, 1.0F);
return true;
}
public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
return par1ItemStack;
}
/**
* How long it takes to use or consume an item
*/
public int getMaxItemUseDuration(ItemStack par1ItemStack)
@Override
public int getMaxItemUseDuration(ItemStack par1ItemStack)
{
return 72000;
}
public EnumAction getItemUseAction(ItemStack par1ItemStack)
@Override
public EnumAction getItemUseAction(ItemStack stack)
{
return properties.RiftBladeRiftCreationEnabled ? EnumAction.bow : EnumAction.block;
}
public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
@Override
public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int itemInUseCount)
{
//Condition for disabling rift creation
if (!properties.RiftBladeRiftCreationEnabled)
return;
Vec3 var2 = par3EntityPlayer.getLook(1.0F);
if (world.isRemote)
return;
Vec3 var2 = player.getLook(1.0F);
double cooef = -2;
var2.xCoord*=cooef;
var2.yCoord*=cooef;
var2.zCoord*=cooef;
double var5 = par3EntityPlayer.posX - var2.xCoord;
double var9 = par3EntityPlayer.posZ - var2.zCoord;
double var7 = par3EntityPlayer.posY - var2.yCoord+2;
var2.xCoord *= cooef;
var2.yCoord *= cooef;
var2.zCoord *= cooef;
double var5 = player.posX - var2.xCoord;
double var9 = player.posZ - var2.zCoord;
double var7 = player.posY - var2.yCoord + 2;
int x = MathHelper.floor_double(var5);
int y = MathHelper.floor_double(var7);
int z = MathHelper.floor_double(var9);
int rotation = (int) (MathHelper.floor_double((double)((par3EntityPlayer.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
NewLinkData link = new NewLinkData(par2World.provider.dimensionId, 0, x, y, z, x, y, z, true,rotation);
int orientation = (int) (MathHelper.floor_double((double) ((player.rotationYaw + 90) * 4.0F / 360.0F) + 0.5D) & 3);
if(this.getMaxItemUseDuration(par1ItemStack)-par4>12&&!par2World.isRemote&&itemDimDoor.canPlace(par2World, x, y, z, rotation))
//TODO: This looks weird. Shouldn't we aim to only create rifts on maxed-out usage time? i.e. "<= 0"
if (this.getMaxItemUseDuration(stack) - itemInUseCount > 12 &&
ItemDimensionalDoor.canPlace(world, x, y, z) && ItemDimensionalDoor.canPlace(world, x, y + 1, z))
{
if(PocketManager.instance.getDimData(par2World.provider.dimensionId)!=null)
NewDimData dimension = PocketManager.getDimensionData(world);
if (!dimension.isPocketDimension() && dimension.getLink(x, y + 1, z) == null)
{
if(PocketManager.instance.getDimData(par2World.provider.dimensionId).depth==0)
{
PocketManager.instance.createPocket(link,true, false);
}
}
else
{
PocketManager.instance.createPocket(link,true, false);
}
par3EntityPlayer.worldObj.playSoundAtEntity(par3EntityPlayer,"mods.DimDoors.sfx.riftDoor", (float) .6, 1);
itemDimDoor.placeDoorBlock(par2World, x, y-1, z, rotation, mod_pocketDim.transientDoor);
dimension.createLink(x, y + 1, z).setLinkType(IDimLink.TYPE_POCKET);
player.worldObj.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
ItemDimensionalDoor.placeDoorBlock(world, x, y, z, orientation, mod_pocketDim.transientDoor);
}
}
}
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
Boolean didFindThing=false;
MovingObjectPosition hit = this.getMovingObjectPositionFromPlayer(par3EntityPlayer.worldObj, par3EntityPlayer, false );
if(hit!=null&&!par2World.isRemote)
if (!world.isRemote)
{
if(par2World.getBlockId(hit.blockX, hit.blockY, hit.blockZ)==properties.RiftBlockID)
@SuppressWarnings("unchecked")
List<EntityLiving> list = (List<EntityLiving>) world.getEntitiesWithinAABB(EntityLiving.class, AxisAlignedBB.getBoundingBox(player.posX-8,player.posY-8, player.posZ-8, player.posX+8,player.posY+8, player.posZ+8));
list.remove(player);
for (EntityLiving ent : list)
{
NewLinkData link = PocketManager.instance.getLinkDataFromCoords(hit.blockX, hit.blockY, hit.blockZ, par2World);
if(link!=null)
{
Block var11 = mod_pocketDim.transientDoor;
int par4 = hit.blockX;
int par5 = hit.blockY;
int par6 = hit.blockZ;
int par7 = 0 ;
if (par3EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par3EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack)&&!par2World.isRemote)
{
int var12 = MathHelper.floor_double((double)((par3EntityPlayer.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
if (!itemDimDoor.canPlace(par2World, par4, par5, par6, var12)||!itemDimDoor.canPlace(par2World, par4, par5-1, par6, var12)||PocketManager.instance.getLinkDataFromCoords(par4, par5, par6, par2World)==null)
{
return par1ItemStack;
}
else
{
itemDimDoor.placeDoorBlock(par2World, par4, par5-1, par6, var12, var11);
par3EntityPlayer.worldObj.playSoundAtEntity(par3EntityPlayer,"mods.DimDoors.sfx.riftDoor", (float) .6, 1);
didFindThing=true;
par1ItemStack.damageItem(10, par3EntityPlayer);
}
}
}
}
else if(par2World.getBlockId(hit.blockX, hit.blockY, hit.blockZ) == properties.TransientDoorID)
{
didFindThing=true;
}
}
if(!par3EntityPlayer.worldObj.isRemote)
{
List<EntityLiving> list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLiving.class, AxisAlignedBB.getBoundingBox( par3EntityPlayer.posX-8,par3EntityPlayer.posY-8, par3EntityPlayer.posZ-8, par3EntityPlayer.posX+8,par3EntityPlayer.posY+8, par3EntityPlayer.posZ+8));
list.remove(par3EntityPlayer);
for(EntityLiving ent : list)
{
Vec3 var3 = par3EntityPlayer.getLook(1.0F).normalize();
Vec3 var4 = par3EntityPlayer.worldObj.getWorldVec3Pool().getVecFromPool(ent.posX - par3EntityPlayer.posX, ent.boundingBox.minY + (double)((ent.height) / 2.0F) - ( par3EntityPlayer.posY + (double) par3EntityPlayer.getEyeHeight()), ent.posZ - par3EntityPlayer.posZ);
Vec3 var3 = player.getLook(1.0F).normalize();
Vec3 var4 = player.worldObj.getWorldVec3Pool().getVecFromPool(ent.posX - player.posX, ent.boundingBox.minY + (double)((ent.height) / 2.0F) - ( player.posY + (double) player.getEyeHeight()), ent.posZ - player.posZ);
double var5 = var4.lengthVector();
var4 = var4.normalize();
double var7 = var3.dotProduct(var4);
if( (var7+.1) > 1.0D - 0.025D / var5 ? par3EntityPlayer.canEntityBeSeen(ent) : false)
if( (var7+.1) > 1.0D - 0.025D / var5 ? player.canEntityBeSeen(ent) : false)
{
System.out.println(list.size());
ItemRiftBlade.class.cast(par1ItemStack.getItem()).teleportToEntity(par1ItemStack,ent, par3EntityPlayer);
didFindThing=true;
break;
//ItemRiftBlade.class.cast(item.getItem()).teleportTo(event.entityPlayer, ent.posX, ent.posY, ent.posZ);
((ItemRiftBlade) stack.getItem()).teleportToEntity(stack, ent, player);
return stack;
}
}
MovingObjectPosition hit = this.getMovingObjectPositionFromPlayer(world, player, false);
if (hit != null)
{
if (world.getBlockId(hit.blockX, hit.blockY, hit.blockZ) == properties.RiftBlockID)
{
if (PocketManager.getLink(hit.blockX, hit.blockY, hit.blockZ, world) != null)
{
Block var11 = mod_pocketDim.transientDoor;
int par4 = hit.blockX;
int par5 = hit.blockY;
int par6 = hit.blockZ;
int par7 = 0;
}
// if(dimHelper.instance.getDimData(par2World.provider.dimensionId)!=null&&!par2World.isRemote&&!didFindThing)
{
par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
if (player.canPlayerEdit(par4, par5, par6, par7, stack) && player.canPlayerEdit(par4, par5 + 1, par6, par7, stack)&&!world.isRemote)
{
int var12 = MathHelper.floor_double((double)((player.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
if (BaseItemDoor.canPlace(world, par4, par5, par6) &&
BaseItemDoor.canPlace(world, par4, par5 - 1, par6))
{
ItemDimensionalDoor.placeDoorBlock(world, par4, par5 - 1, par6, var12, var11);
player.worldObj.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
stack.damageItem(10, player);
}
}
}
return stack;
}
}
//FIXME: Should this be inside or after this IF?
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
}
return par1ItemStack;
return stack;
}
@Override
public void registerIcons(IconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
}
public int getItemEnchantability()
{
return EnumToolMaterial.GOLD.getEnchantability();
}
/**
* Return the name for this tool's material.
*/
public String getToolMaterialName()
{
return EnumToolMaterial.GOLD.toString();
}
/**
* Return whether this item is repairable in an anvil.
*/
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
{
return mod_pocketDim.itemStableFabric.itemID == par2ItemStack.itemID ? true : super.getIsRepairable(par1ItemStack, par2ItemStack);
}
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
/**
* Return whether this item is repairable in an anvil.
*/
@Override
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
{
if (par7 != 1)
//Don't include a call to super.getIsRepairable()!
//That would cause this sword to accept gold as a repair material (since we set material = Gold).
return mod_pocketDim.itemStableFabric.itemID == par2ItemStack.itemID ? true : false;
}
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y,
int z, int par7, float par8, float par9, float par10)
{
if (BaseItemDoor.tryItemUse(mod_pocketDim.transientDoor, stack, player, world, x, y, z, par7, true, false))
{
return false;
world.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
return true;
}
else
{
++par5;
Block var11;
var11 = mod_pocketDim.transientDoor;
if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack)&&!par3World.isRemote)
{
int var12 = MathHelper.floor_double((double)((par2EntityPlayer.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
if (!itemDimDoor.canPlace(par3World, par4, par5, par6, var12)||PocketManager.instance.getLinkDataFromCoords(par4, par5+1, par6, par3World)==null)
{
return false;
}
else
{
itemDimDoor.placeDoorBlock(par3World, par4, par5, par6, var12, var11);
par2EntityPlayer.worldObj.playSoundAtEntity(par2EntityPlayer,"mods.DimDoors.sfx.rift", (float) .6, 1);
par1ItemStack.damageItem(10, par2EntityPlayer);
return true;
}
}
else
{
return false;
}
return false;
}
}
@SideOnly(Side.CLIENT)
/**
* allows items to add custom lines of information to the mouseover description
*/
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
@SuppressWarnings({ "unchecked", "rawtypes" })
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Opens a temporary doors,");
par3List.add ("special teleport attack,");
par3List.add ("and rotates existing doors");
}
@Override
public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if(!par2World.isRemote)
{
/**
//creates the first half of the link on item creation
int key= dimHelper.instance.createUniqueInterDimLinkKey();
LinkData linkData= new LinkData(par2World.provider.dimensionId,MathHelper.floor_double(par3EntityPlayer.posX),MathHelper.floor_double(par3EntityPlayer.posY),MathHelper.floor_double(par3EntityPlayer.posZ));
System.out.println(key);
dimHelper.instance.interDimLinkList.put(key, linkData);
par1ItemStack.setItemDamage(key);
**/
}
par3List.add("Opens a temporary door, has");
par3List.add("a special teleport attack,");
par3List.add("and rotates existing doors.");
}
}