Finished Sounds
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@@ -185,7 +185,7 @@ public class ItemRiftBlade extends ItemSword
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BaseItemDoor.canPlace(world, x, y - 1, z))
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{
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ItemDimensionalDoor.placeDoorBlock(world, x, y - 1, z, orientation, mod_pocketDim.transientDoor);
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player.worldObj.playSoundAtEntity(player,"mods.DimDoors.sfx.riftDoor", 0.6f, 1);
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player.worldObj.playSoundAtEntity(player,mod_pocketDim.modid+":riftDoor", 0.6f, 1);
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stack.damageItem(3, player);
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return stack;
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}
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