more stuffs

Lock render is still wip, as are most things. That said, I can render
monolith eyes anywhere now.
This commit is contained in:
StevenRS11
2014-05-20 19:13:26 -04:00
parent 8f9dfea947
commit ef860e295e
15 changed files with 439 additions and 258 deletions

View File

@@ -39,7 +39,7 @@ public class RenderRift extends TileEntitySpecialRenderer
GL11.glColor4f(.2F, .2F, .2F, 1F);
GL11.glEnable(GL_BLEND);
glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO);
glBlendFunc(GL11.GL_SRC_ALPHA_SATURATE,GL_ONE_MINUS_DST_COLOR);
/**
* just draws the verticies