Reorganized and Renamed Classes
Moved tile entity classes to a separate package. Renamed some block classes to match their in-game names (e.g. ChaosDoor -> UnstableDoor). Moved TransientDoor to the blocks package. Cleaned up a little bit of the code and automatically updated references to the classes that were modified.
This commit is contained in:
@@ -14,9 +14,9 @@ import net.minecraft.tileentity.TileEntity;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import StevenDimDoors.mod_pocketDim.DDProperties;
|
||||
import StevenDimDoors.mod_pocketDim.TileEntityDimDoor;
|
||||
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
|
||||
import StevenDimDoors.mod_pocketDim.blocks.dimDoor;
|
||||
import StevenDimDoors.mod_pocketDim.blocks.DimensionalDoor;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user