Reorganized and Renamed Classes

Moved tile entity classes to a separate package. Renamed some block
classes to match their in-game names (e.g. ChaosDoor -> UnstableDoor).
Moved TransientDoor to the blocks package. Cleaned up a little bit of
the code and automatically updated references to the classes that were
modified.
This commit is contained in:
SenseiKiwi
2013-08-31 16:43:18 -04:00
parent 4b5870339b
commit ea1fc5f4c0
18 changed files with 48 additions and 171 deletions

View File

@@ -9,11 +9,11 @@ import net.minecraft.src.ModLoader;
import net.minecraftforge.client.MinecraftForgeClient;
import StevenDimDoors.mod_pocketDim.CommonProxy;
import StevenDimDoors.mod_pocketDim.Spells;
import StevenDimDoors.mod_pocketDim.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.TileEntityRift;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.ticking.CommonTickHandler;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
public class ClientProxy extends CommonProxy