fixed save killing change, awaiting further fix
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@@ -15,11 +15,13 @@ public class DungeonGenerator implements Serializable
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public LinkData exitLink;
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public static Random rand = new Random();
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public boolean isOpen;
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public boolean hasMarks=false;
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public int sideDoorsSoFar=0;
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public int exitDoorsSoFar=0;
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public int deadEndsSoFar=0;
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public DungeonGenerator(int weight, String schematicPath, Boolean isOpen)
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{
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this.weight=weight;
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