fixed save killing change, awaiting further fix
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@@ -26,6 +26,7 @@ public class DimData implements Serializable
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public boolean hasDoor=false;
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public boolean isDimRandomRift=false;
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public DungeonGenerator dungeonGenerator = null;
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public boolean hasMarks=false;
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//public boolean isPrivatePocket = false;
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public HashMap<Integer, HashMap<Integer, HashMap<Integer, LinkData>>> linksInThisDim=new HashMap();
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HashMap<Integer, LinkData> dimX;
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