Renamed TileEntityDimHatch
Renamed TileEntityDimHatch to TileEntityTransTrapdoor. That matches the name of the item we use in other parts of DD's code.
This commit is contained in:
@@ -3,6 +3,7 @@ import net.minecraft.src.ModLoader;
|
||||
import StevenDimDoors.mod_pocketDim.CommonProxy;
|
||||
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityDimDoor;
|
||||
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityTransTrapdoor;
|
||||
import cpw.mods.fml.client.registry.ClientRegistry;
|
||||
import cpw.mods.fml.client.registry.RenderingRegistry;
|
||||
|
||||
@@ -15,6 +16,7 @@ public class ClientProxy extends CommonProxy
|
||||
{
|
||||
//MinecraftForgeClient.preloadTexture(BLOCK_PNG);
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDimDoor.class, new RenderDimDoor());
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTransTrapdoor.class, new RenderDimTrapDoor());
|
||||
//This code activates the new rift rendering, as well as a bit of code in TileEntityRift
|
||||
//ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRift.class, new RenderRift());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user