rift blade creates rifts, doors can teleport carts and items
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
This commit is contained in:
@@ -1,6 +1,7 @@
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package StevenDimDoors.mod_pocketDim;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityMinecart;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.Teleporter;
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import net.minecraft.world.World;
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@@ -31,22 +32,24 @@ public class pocketTeleporter extends Teleporter
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* Create a new portal near an entity.
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*/
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@Override
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public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
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{
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EntityPlayer player = (EntityPlayer) par1Entity;
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public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
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{
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if(par1Entity instanceof EntityPlayer)
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{
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EntityPlayer player = (EntityPlayer) par1Entity;
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int id;
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int id;
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id=dimHelper.instance.getDestOrientation(sendingLink);
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id=dimHelper.instance.getDestOrientation(sendingLink);
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//System.out.println("Teleporting with link oreintation "+id);
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// System.out.println(id);
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player.rotationYaw=(id*90)+90;
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if(id==2||id==6)
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{
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player.setPositionAndUpdate( x+1.5, y-1, z+.5 );
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player.rotationYaw=(id*90)+90;
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if(id==2||id==6)
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{
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player.setPositionAndUpdate( x+1.5, y-1, z+.5 );
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}
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@@ -77,9 +80,110 @@ public class pocketTeleporter extends Teleporter
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}
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else if(par1Entity instanceof EntityMinecart)
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{
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int id;
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id=dimHelper.instance.getDestOrientation(sendingLink);
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par1Entity.rotationYaw=(id*90)+90;
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if(id==2||id==6)
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{
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this.setEntityPosition(par1Entity, x+1.5, y, z+.5 );
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par1Entity.motionX =2;
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}
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else if(id==3||id==7)
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{
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this.setEntityPosition(par1Entity, x+.5, y, z+1.5 );
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par1Entity.motionZ =2;
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}
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else if(id==0||id==4)
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{
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this.setEntityPosition(par1Entity,x-.5, y, z+.5);
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par1Entity.motionX =-2;
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}
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else if(id==1||id==5)
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{
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this.setEntityPosition(par1Entity,x+.5, y, z-.5);
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par1Entity.motionZ =-2;
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}
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else
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{
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this.setEntityPosition(par1Entity,x, y, z);
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}
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}
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else if(par1Entity instanceof Entity)
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{
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int id;
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id=dimHelper.instance.getDestOrientation(sendingLink);
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//System.out.println("Teleporting with link oreintation "+id);
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par1Entity.rotationYaw=(id*90)+90;
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if(id==2||id==6)
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{
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this.setEntityPosition(par1Entity, x+1.5, y, z+.5 );
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}
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else if(id==3||id==7)
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{
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this.setEntityPosition(par1Entity, x+.5, y, z+1.5 );
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}
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else if(id==0||id==4)
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{
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this.setEntityPosition(par1Entity,x-.5, y, z+.5);
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}
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else if(id==1||id==5)
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{
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this.setEntityPosition(par1Entity,x+.5, y, z-.5);
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}
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else
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{
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this.setEntityPosition(par1Entity,x, y, z);
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}
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}
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par1Entity.worldObj.updateEntityWithOptionalForce(par1Entity, false);
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}
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public void setEntityPosition(Entity entity, double x, double y, double z)
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{
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entity.lastTickPosX = entity.prevPosX = entity.posX = x;
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entity.lastTickPosY = entity.prevPosY = entity.posY = y + (double)entity.yOffset;
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entity.lastTickPosZ = entity.prevPosZ = entity.posZ = z;
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entity.setPosition(x, y, z);
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}
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@Override
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public boolean func_85188_a(Entity par1Entity)
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{
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