rift blade creates rifts, doors can teleport carts and items

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
This commit is contained in:
StevenRS11
2013-03-09 23:04:20 -05:00
parent c926e71021
commit ddc7bf0f64
16 changed files with 958 additions and 132 deletions

View File

@@ -45,19 +45,16 @@ public class dimHatch extends BlockTrapDoor
if(!par1World.isRemote&&(num>3&&num<8||num>11)&&par1World.provider instanceof pocketProvider)
{
EntityPlayerMP playerMP;
if(par5Entity instanceof EntityPlayerMP)
{
playerMP= (EntityPlayerMP) par5Entity;
this.onPoweredBlockChange(par1World, par2, par3, par4, false);
DimData dimData = (DimData) dimHelper.instance.dimList.get(par1World.provider.dimensionId);
LinkData exitLink=dimData.exitDimLink;
dimHelper.instance.teleportToPocket(par1World, exitLink, playerMP);
dimHelper.instance.teleportToPocket(par1World, exitLink, par5Entity);
}
}
}