rift blade creates rifts, doors can teleport carts and items
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
This commit is contained in:
@@ -45,19 +45,16 @@ public class dimHatch extends BlockTrapDoor
|
||||
|
||||
if(!par1World.isRemote&&(num>3&&num<8||num>11)&&par1World.provider instanceof pocketProvider)
|
||||
{
|
||||
EntityPlayerMP playerMP;
|
||||
if(par5Entity instanceof EntityPlayerMP)
|
||||
{
|
||||
playerMP= (EntityPlayerMP) par5Entity;
|
||||
|
||||
this.onPoweredBlockChange(par1World, par2, par3, par4, false);
|
||||
|
||||
DimData dimData = (DimData) dimHelper.instance.dimList.get(par1World.provider.dimensionId);
|
||||
|
||||
LinkData exitLink=dimData.exitDimLink;
|
||||
|
||||
dimHelper.instance.teleportToPocket(par1World, exitLink, playerMP);
|
||||
dimHelper.instance.teleportToPocket(par1World, exitLink, par5Entity);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user