Naming improvements

Clarified naming in DDLock and associated methods. Still not quite done.
This commit is contained in:
StevenRS11
2014-05-31 06:39:26 -04:00
parent e8fa928c50
commit dccb12116d
10 changed files with 49 additions and 72 deletions

View File

@@ -28,60 +28,32 @@ public class PrivatePocketRender implements ISimpleBlockRenderingHandler
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
{
float par5 = .5F;
float par6 = .5F;
float par7 = .5F;
Tessellator tessellator = Tessellator.instance;
boolean flag = false;
float f3 = 0.5F;
float f4 = 1.0F;
float f5 = 0.8F;
float f6 = 0.6F;
float f7 = f4 * par5;
float f8 = f4 * par6;
float f9 = f4 * par7;
float f10 = f3;
float f11 = f5;
float f12 = f6;
float f13 = f3;
float f14 = f5;
float f15 = f6;
float f16 = f3;
float f17 = f5;
float f18 = f6;
if (block != Block.grass)
{
f10 = f3 * par5;
f11 = f5 * par5;
f12 = f6 * par5;
f13 = f3 * par6;
f14 = f5 * par6;
f15 = f6 * par6;
f16 = f3 * par7;
f17 = f5 * par7;
f18 = f6 * par7;
}
Icon icon = renderer.getBlockIcon(block, world, x, y, z, 2);
tessellator.setColorOpaque_F(.89F, .89F, .89F);
tessellator.setColorOpaque_F(1F, 1F, 1F);
if (renderer.renderAllFaces || block.shouldSideBeRendered(world, x, y - 1, z, 0))
{
renderer.renderFaceYNeg(block, (double)x, (double)y, (double)z, renderer.getBlockIcon(block, world, x, y, z, 0));
renderer.renderFaceYNeg(block, (double)x, (double)y, (double)z, icon);
flag = true;
}
if (renderer.renderAllFaces || block.shouldSideBeRendered(world, x, y + 1, z, 1))
{
renderer.renderFaceYPos(block, (double)x, (double)y, (double)z, renderer.getBlockIcon(block, world, x, y, z, 1));
renderer.renderFaceYPos(block, (double)x, (double)y, (double)z, icon);
flag = true;
}
Icon icon;
if (renderer.renderAllFaces || block.shouldSideBeRendered(world, x, y, z - 1, 2))
{
icon = renderer.getBlockIcon(block, world, x, y, z, 2);
renderer.renderFaceZNeg(block, (double)x, (double)y, (double)z, icon);
@@ -90,7 +62,6 @@ public class PrivatePocketRender implements ISimpleBlockRenderingHandler
if (renderer.renderAllFaces || block.shouldSideBeRendered(world, x, y, z + 1, 3))
{
icon = renderer.getBlockIcon(block, world, x, y, z, 3);
renderer.renderFaceZPos(block, (double)x, (double)y, (double)z, icon);
@@ -100,7 +71,6 @@ public class PrivatePocketRender implements ISimpleBlockRenderingHandler
if (renderer.renderAllFaces || block.shouldSideBeRendered(world, x - 1, y, z, 4))
{
icon = renderer.getBlockIcon(block, world, x, y, z, 4);
renderer.renderFaceXNeg(block, (double)x, (double)y, (double)z, icon);
@@ -110,7 +80,6 @@ public class PrivatePocketRender implements ISimpleBlockRenderingHandler
if (renderer.renderAllFaces || block.shouldSideBeRendered(world, x + 1, y, z, 5))
{
icon = renderer.getBlockIcon(block, world, x, y, z, 5);
renderer.renderFaceXPos(block, (double)x, (double)y, (double)z, icon);