From da579bc23d37afa36c301de014511229e7f94dc8 Mon Sep 17 00:00:00 2001 From: SenseiKiwi Date: Sun, 23 Mar 2014 11:38:28 -0400 Subject: [PATCH] Stopped Filling Empty Dispensers Changed FillContainersOperation so that empty dispensers are not filled with a stack of arrows on import. Just in case someone needs to use empty dispensers in their design. As far as I can remember, this won't affect any of our dungeons - arrow traps are rare. The only dungeon that I can remember is one by Balgor and it was exported with all of its dispensers loaded. --- .../mod_pocketDim/dungeon/FillContainersOperation.java | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/FillContainersOperation.java b/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/FillContainersOperation.java index f124225..e44a58b 100644 --- a/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/FillContainersOperation.java +++ b/src/main/java/StevenDimDoors/mod_pocketDim/dungeon/FillContainersOperation.java @@ -57,16 +57,6 @@ public class FillContainersOperation extends WorldOperation } } } - - // Fill dispensers - if (tileEntity instanceof TileEntityDispenser) - { - TileEntityDispenser dispenser = (TileEntityDispenser) tileEntity; - if (isInventoryEmpty(dispenser)) - { - dispenser.addItem(new ItemStack(Item.arrow, 64)); - } - } } return true; }