More Progress on Rewrite
Continued fixing things across various classes to make them work with our new core classes. I've also cleaned up indentation and random code snippets along the way.
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@@ -150,7 +150,7 @@ public class MobMonolith extends EntityFlying implements IMob
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(int) this.posY + 500,
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(int) this.posZ + MathHelper.getRandomIntegerInRange(rand, -250, 250),
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properties.LimboDimensionID);
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DDTeleporter.teleport(worldObj, destination, entityPlayer);
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DDTeleporter.teleport(entityPlayer, destination);
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this.aggro = 0;
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entityPlayer.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.crack",13, 1);
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