More Progress on Rewrite

Continued fixing things across various classes to make them work with
our new core classes. I've also cleaned up indentation and random code
snippets along the way.
This commit is contained in:
SenseiKiwi
2013-08-31 12:58:35 -04:00
parent 5cabd3762e
commit d9056e551f
14 changed files with 357 additions and 516 deletions

View File

@@ -104,7 +104,7 @@ public class mod_pocketDim
public static Block exitDoor;
public static Block unstableDoor;
public static Block blockLimbo;
public static Block dimensionalDoor;
public static dimDoor dimensionalDoor;
public static Block blockDimWall;
public static Block dimHatch;
public static Block blockDimWallPerm;
@@ -188,7 +188,7 @@ public class mod_pocketDim
blockRift = (BlockRift) (new BlockRift(properties.RiftBlockID, 0, Material.air, properties).setHardness(1.0F) .setUnlocalizedName("rift"));
blockLimbo = (new BlockLimbo(properties.LimboBlockID, 15, Material.iron, properties.LimboDimensionID, decay).setHardness(.2F).setUnlocalizedName("BlockLimbo").setLightValue(.0F));
unstableDoor = (new ChaosDoor(properties.UnstableDoorID, Material.iron).setHardness(.2F).setUnlocalizedName("chaosDoor").setLightValue(.0F) );
dimensionalDoor = (new dimDoor(properties.DimensionalDoorID, Material.iron)).setHardness(1.0F).setResistance(2000.0F) .setUnlocalizedName("dimDoor");
dimensionalDoor = (dimDoor) (new dimDoor(properties.DimensionalDoorID, Material.iron)).setHardness(1.0F).setResistance(2000.0F) .setUnlocalizedName("dimDoor");
dimHatch = (new dimHatch(properties.TransTrapdoorID, 84, Material.iron)).setHardness(1.0F) .setUnlocalizedName("dimHatch");
// dimRail = (new DimRail(dimRailID, 88, false)).setHardness(.5F) .setUnlocalizedName("dimRail");