Minor Tweaks
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@@ -63,24 +63,23 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
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{
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int var10 = this.getFullMetadata(world, x, y, z);
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int var11 = var10 & 7;
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var11 ^= 4;
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int var10 = this.getFullMetadata(world, x, y, z);
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int var11 = var10 & 7;
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var11 ^= 4;
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if ((var10 & 8) == 0)
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{
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world.setBlockMetadataWithNotify(x, y, z, var11,2);
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world.markBlockRangeForRenderUpdate(x, y, z, x, y, z);
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}
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else
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{
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world.setBlockMetadataWithNotify(x, y - 1, z, var11,2);
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world.markBlockRangeForRenderUpdate(x, y - 1, z, x, y, z);
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}
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world.playAuxSFXAtEntity(player, 1003, x, y, z, 0);
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return true;
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if ((var10 & 8) == 0)
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{
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world.setBlockMetadataWithNotify(x, y, z, var11,2);
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world.markBlockRangeForRenderUpdate(x, y, z, x, y, z);
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}
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else
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{
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world.setBlockMetadataWithNotify(x, y - 1, z, var11,2);
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world.markBlockRangeForRenderUpdate(x, y - 1, z, x, y, z);
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}
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world.playAuxSFXAtEntity(player, 1003, x, y, z, 0);
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return true;
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}
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@Override
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@@ -43,6 +43,7 @@ public class BlockRift extends Block implements ITileEntityProvider
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private static final int BLOCK_SEARCH_CHANCE = 50;
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private static final int MAX_BLOCK_DESTRUCTION_CHANCE = 100;
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private static final int BLOCK_DESTRUCTION_CHANCE = 50;
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private static final int WORLD_THREAD_PROBABILITY = 10;
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private final DDProperties properties;
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private final ArrayList<Integer> blocksImmuneToRift;
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@@ -208,7 +209,7 @@ public class BlockRift extends Block implements ITileEntityProvider
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{
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return;
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}
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if(worldObj.rand.nextInt(7)==0)
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if(worldObj.rand.nextInt(100)<this.WORLD_THREAD_PROBABILITY)
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{
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ItemStack thread = new ItemStack(mod_pocketDim.itemWorldThread,1);
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