tweaked mob spawn frequency and rifts erase

This commit is contained in:
StevenRS11
2013-06-15 02:17:06 -04:00
parent fa4055f198
commit cf332703c9
4 changed files with 8 additions and 3 deletions

View File

@@ -137,7 +137,7 @@ public class MobObelisk extends EntityFlying implements IMob
{
if(this.soundTime<=0)
{
this.playSound("mods.DimDoors.sfx.monk", 1.7F, 1F);
this.playSound("mods.DimDoors.sfx.monk", 1.5F, 1F);
this.soundTime=100;
}