tweaked mob spawn frequency and rifts erase
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@@ -106,6 +106,11 @@ public class TileEntityRift extends TileEntity
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}
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count=0;
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}
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else if(dimHelper.instance.getLinkDataFromCoords(xCoord, yCoord, zCoord, this.worldObj.provider.dimensionId)==null)
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{
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this.invalidate();
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this.worldObj.setBlockToAir(xCoord, yCoord, zCoord);
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}
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count++;
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if(this.shouldClose)
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