configurable rift gen and monolith spawn density

This commit is contained in:
StevenRS11
2013-06-16 02:59:02 -04:00
parent 0752c032d3
commit cd4679c8fd
5 changed files with 16 additions and 8 deletions

View File

@@ -99,6 +99,8 @@ public class DDProperties
public final int NonTntWeight;
public final int RiftSpreadModifier;
public final int DungeonRiftGenDensity;
public final int MonolithSpawnDensity;
public final int LimboReturnRange;
public final String CustomSchematicDirectory;
@@ -197,6 +199,12 @@ public class DDProperties
WorldRiftGenerationEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift World Generation", true,
"Sets whether dungeon rifts generate in dimensions other than Limbo").getBoolean(true);
MonolithSpawnDensity = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift World Generation", 7,
"Sets the chance that monoliths will not spawn in a give Limbo chunk- higher values mean fewer monoliths, must be greater than 0, default is 7.").getInt();
DungeonRiftGenDensity = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift World Generation", 250,
"Sets the dungeon rift density in the overworld, higher values mean less rifts, must be greater than 0. Default is 250.").getInt();
RiftSpreadModifier = config.get(Configuration.CATEGORY_GENERAL, "Rift Spread Modifier", 3,
"Sets the number of times a rift can spread. 0 prevents rifts from spreading at all. " +