debug
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@@ -54,7 +54,7 @@ public class DDLoot {
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addContent(true, items, Item.ghastTear.itemID, 15);
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addContent(properties.FabricOfRealityLootEnabled, items, mod_pocketDim.blockDimWall.blockID, 80, 4, 16);
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addContent(properties.WorldThreadLootEnabled, items, mod_pocketDim.itemWorldThread.itemID, 90, 1,2);
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addContent(properties.WorldThreadLootEnabled, items, mod_pocketDim.itemWorldThread.itemID, 120, 1,4);
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// Add all the items to our dungeon chest
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addItemsToContainer(DungeonChestInfo, items);
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