Signed-off-by: StevenRS11 <steven.r.stafford.ii.14@dartmouth.edu>
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@@ -57,8 +57,8 @@ public class BlockDimWallPerm extends Block
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{
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World world = dimHelper.getWorld(0);
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int x = (link.destXCoord + rand.nextInt(100000)-50000);
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int z = (link.destZCoord + rand.nextInt(100000)-50000);
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int x = (link.destXCoord + rand.nextInt(mod_pocketDim.limboExitRange)-mod_pocketDim.limboExitRange/2);
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int z = (link.destZCoord + rand.nextInt(mod_pocketDim.limboExitRange)-mod_pocketDim.limboExitRange/2);
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x=x+(x>> 4)+1; //make sure I am in the middle of a chunk, andnot on a boundry, so it doesnt load the chunk next to me
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z=z+(z>> 4)+1;
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