release canidate for 1.5.1- fixed rift render bug, and dimension exit rift handling improved
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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@@ -44,6 +44,7 @@ import StevenDimDoors.mod_pocketDim.blocks.dimDoor;
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import StevenDimDoors.mod_pocketDim.blocks.dimHatch;
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import StevenDimDoors.mod_pocketDim.blocks.linkDimDoor;
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import StevenDimDoors.mod_pocketDim.blocks.linkExitDoor;
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import StevenDimDoors.mod_pocketDim.commands.CommandAddDungeonRift;
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import StevenDimDoors.mod_pocketDim.commands.CommandDeleteAllLinks;
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import StevenDimDoors.mod_pocketDim.commands.CommandDeleteDimData;
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import StevenDimDoors.mod_pocketDim.commands.CommandDeleteRifts;
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@@ -89,6 +90,7 @@ public class mod_pocketDim
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public static final ICommand pruneDimsCommand = new CommandPruneDims();
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public static final ICommand removeAllLinksCommand = new CommandDeleteAllLinks();
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public static final ICommand deleteDimDataCommand = new CommandDeleteDimData();
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public static final ICommand addDungeonRift = new CommandAddDungeonRift();
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public static int providerID;
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@@ -503,13 +505,16 @@ public class mod_pocketDim
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" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', this.blockDimWall
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});
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/**
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GameRegistry.addRecipe(new ItemStack(itemStableFabric, 4), new Object[]
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{
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" y ", "yxy", " y ", 'x', Item.eyeOfEnder, 'y', this.blockLimbo
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" y ", "yxy", " y ", 'x', Item.enderPearl, 'y', this.blockLimbo
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});
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**/
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GameRegistry.addRecipe(new ItemStack(this.itemStabilizedLinkSignature,1), new Object[]
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{
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" y ", "yxy", " y ", 'x', this.itemLinkSignature, 'y', this.itemStableFabric
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});
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this.blocksImmuneToRift.add(this.blockDimWallID);
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this.blocksImmuneToRift.add(this.blockDimWallPermID);
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@@ -662,6 +667,7 @@ public class mod_pocketDim
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event.registerServerCommand(pruneDimsCommand);
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event.registerServerCommand(removeAllLinksCommand);
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event.registerServerCommand(deleteDimDataCommand);
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event.registerServerCommand(addDungeonRift);
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dimHelper.instance.load();
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