Progress on New Save Format
Integrated the base code for our new save format. It still needs more work but at least some substance is there. Ignore the file not found messages that come up when trying to save the world's data - since we're not actually writing files, an exception occurs when we some later code tries to move non-existent save files. Also moved the FileFilter functionality out of DungeonHelper and into its own class, FileFilters, since it's finally needed more broadly.
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@@ -89,7 +89,7 @@ public class EventHookContainer
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}
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@ForgeSubscribe
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public void onWorldsave(WorldEvent.Save event)
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public void onWorldSave(WorldEvent.Save event)
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{
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if (event.world.provider.dimensionId == 0)
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{
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