rebuilt how rifts get dungeon data assigned to them
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@@ -93,7 +93,7 @@ public class RiftGenerator implements IWorldGenerator
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}
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}
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/**
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if(random.nextInt(540)==0)
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{
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i=chunkX*16-random.nextInt(16);
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@@ -139,9 +139,11 @@ public class RiftGenerator implements IWorldGenerator
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}
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}
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**/
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}
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if(random.nextInt(220)==0&&world.provider.getDimensionName()!="PocketDim"&&!world.isRemote&&mod_pocketDim.riftsInWorldGen)
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if(random.nextInt(250)==0&&world.provider.getDimensionName()!="PocketDim"&&!world.isRemote&&mod_pocketDim.riftsInWorldGen)
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{
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// System.out.println("tryingToGen");
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int blockID=Block.stoneBrick.blockID;
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