rebuilt how rifts get dungeon data assigned to them

This commit is contained in:
StevenRS11
2013-06-03 20:56:15 -04:00
parent 2e2184f033
commit b97eab46b5
13 changed files with 141 additions and 27 deletions

View File

@@ -93,7 +93,7 @@ public class RiftGenerator implements IWorldGenerator
}
}
/**
if(random.nextInt(540)==0)
{
i=chunkX*16-random.nextInt(16);
@@ -139,9 +139,11 @@ public class RiftGenerator implements IWorldGenerator
}
}
**/
}
if(random.nextInt(220)==0&&world.provider.getDimensionName()!="PocketDim"&&!world.isRemote&&mod_pocketDim.riftsInWorldGen)
if(random.nextInt(250)==0&&world.provider.getDimensionName()!="PocketDim"&&!world.isRemote&&mod_pocketDim.riftsInWorldGen)
{
// System.out.println("tryingToGen");
int blockID=Block.stoneBrick.blockID;