Overhauled configuration properties

Moved all configuration variables from mod_pocketDim to DDProperties
(formerly DimDoorsConfig). Changed property names to be clearer in
config file, modified some comments, and generally cleaned up the config
file. Fixed some missing properties and variables that were reading from
the wrong properties. Modified the order in which mod_pocketDim
instantiated some of its static fields so that they would load after
properties are read. Almost all classes load after properties are read.
Fixed indentation across various files and replaced references to
properties in mod_pocketDim with references to DDProperties.
This commit is contained in:
SenseiKiwi
2013-06-13 19:01:54 -04:00
parent 9c3067ed35
commit b11354767d
36 changed files with 3517 additions and 3691 deletions

View File

@@ -13,6 +13,7 @@ import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.LinkData;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
@@ -36,21 +37,22 @@ public class MobObelisk extends EntityFlying implements IMob
int destX=0;
int destY=0;
int destZ=0;
public MobObelisk(World par1World)
{
super(par1World);
this.texture="/mods/DimDoors/textures/mobs/Monolith0.png";
this.setSize(3F, 9.0F);
this.noClip=true;
this.scaleFactor= (float) ((rand.nextDouble()/2)+1);
this.aggroMax=rand.nextInt(245)+200;
// TODO Auto-generated constructor stub
if (properties == null)
properties = DDProperties.instance();
}
private static DDProperties properties = null;
@Override
public boolean canDespawn()
{
@@ -63,79 +65,72 @@ public class MobObelisk extends EntityFlying implements IMob
// TODO Auto-generated method stub
return 20;
}
public boolean canBePushed()
{
return false;
}
public float getRenderSizeModifier()
{
return this.scaleFactor;
}
public void setEntityPosition(Entity entity, double x, double y, double z)
{
entity.lastTickPosX = entity.prevPosX = entity.posX = x;
entity.lastTickPosY = entity.prevPosY = entity.posY = y + (double)entity.yOffset;
entity.lastTickPosZ = entity.prevPosZ = entity.posZ = z;
entity.setPosition(x, y, z);
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
}
public float getRenderSizeModifier()
{
return this.scaleFactor;
}
public void setEntityPosition(Entity entity, double x, double y, double z)
{
entity.lastTickPosX = entity.prevPosX = entity.posX = x;
entity.lastTickPosY = entity.prevPosY = entity.posY = y + (double)entity.yOffset;
entity.lastTickPosZ = entity.prevPosZ = entity.posZ = z;
entity.setPosition(x, y, z);
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
}
@Override
public void onEntityUpdate()
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
this.texture="/mods/DimDoors/textures/mobs/Monolith"+b0+".png";
if(!this.hasJumped&&!this.worldObj.isRemote)
{
int sanity=0;
double jumpHeight=0;
do
{
jumpHeight = this.posY+rand.nextInt(25);
if(this.worldObj.provider instanceof pocketProvider)
{
jumpHeight = jumpHeight- rand.nextInt(10);
}
sanity++;
}
while(!this.worldObj.isAirBlock((int)this.posX,(int)jumpHeight+6 , (int)this.posZ)&&sanity<20);
this.hasJumped=true;
this.setLocationAndAngles(this.posX,jumpHeight , this.posZ, this.rotationPitch, this.rotationYaw);
PacketDispatcher.sendPacketToAllInDimension(new Packet34EntityTeleport(this), this.worldObj.provider.dimensionId);
this.worldObj.updateEntity(this);
}
this.texture="/mods/DimDoors/textures/mobs/Monolith"+b0+".png";
if(!this.hasJumped&&!this.worldObj.isRemote)
{
int sanity=0;
double jumpHeight=0;
do
{
jumpHeight = this.posY+rand.nextInt(25);
if(this.worldObj.provider instanceof pocketProvider)
{
jumpHeight = jumpHeight- rand.nextInt(10);
}
sanity++;
}
while(!this.worldObj.isAirBlock((int)this.posX,(int)jumpHeight+6 , (int)this.posZ)&&sanity<20);
this.hasJumped=true;
this.setLocationAndAngles(this.posX,jumpHeight , this.posZ, this.rotationPitch, this.rotationYaw);
PacketDispatcher.sendPacketToAllInDimension(new Packet34EntityTeleport(this), this.worldObj.provider.dimensionId);
this.worldObj.updateEntity(this);
}
super.onEntityUpdate();
if (this.isEntityAlive() && this.isEntityInsideOpaqueBlock())
{
this.pushOutOfBlocks(this.posX - (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ + (double)this.width * 0.35D);
this.pushOutOfBlocks(this.posX - (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ - (double)this.width * 0.35D);
this.pushOutOfBlocks(this.posX + (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ - (double)this.width * 0.35D);
this.pushOutOfBlocks(this.posX + (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ + (double)this.width * 0.35D);
}
if (this.isEntityAlive() && this.isEntityInsideOpaqueBlock())
{
this.pushOutOfBlocks(this.posX - (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ + (double)this.width * 0.35D);
this.pushOutOfBlocks(this.posX - (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ - (double)this.width * 0.35D);
this.pushOutOfBlocks(this.posX + (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ - (double)this.width * 0.35D);
this.pushOutOfBlocks(this.posX + (double)this.width * 0.35D, this.boundingBox.minY + 0.5D, this.posZ + (double)this.width * 0.35D);
}
EntityPlayer entityPlayer = this.worldObj.getClosestPlayerToEntity(this, 35);
if(entityPlayer != null)
@@ -145,15 +140,15 @@ public class MobObelisk extends EntityFlying implements IMob
this.playSound("mods.DimDoors.sfx.monk", 1.5F, 1F);
this.soundTime=100;
}
this.faceEntity(entityPlayer, 1, 1);
if(shouldAttackPlayer(entityPlayer))
{
{
}
if(aggro<470)
{
@@ -161,19 +156,19 @@ public class MobObelisk extends EntityFlying implements IMob
{
aggro++;
}
if(this.worldObj.provider instanceof pocketProvider||this.worldObj.getClosestPlayerToEntity(this, 5)!=null)
{
aggro++;
aggro++;
if(rand.nextBoolean())
{
aggro++;
}
}
if(aggro>430)
{
@@ -185,18 +180,18 @@ public class MobObelisk extends EntityFlying implements IMob
this.worldObj.playSoundAtEntity(entityPlayer,"mods.DimDoors.sfx.tearing",5, 1);
}
}
else if(!this.worldObj.isRemote&&!entityPlayer.capabilities.isCreativeMode)
{
LinkData link = new LinkData(this.worldObj.provider.dimensionId, mod_pocketDim.limboDimID, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.posX+rand.nextInt(500)-250, (int)this.posY+500, (int)this.posZ+rand.nextInt(500)-250, false,0);
LinkData link = new LinkData(this.worldObj.provider.dimensionId, properties.LimboDimensionID, (int)this.posX, (int)this.posY, (int)this.posZ, (int)this.posX+rand.nextInt(500)-250, (int)this.posY+500, (int)this.posZ+rand.nextInt(500)-250, false,0);
dimHelper.instance.teleportToPocket(worldObj, link, entityPlayer);
this.aggro=0;
@@ -207,20 +202,20 @@ public class MobObelisk extends EntityFlying implements IMob
this.setDead();
}
}
if(!(this.worldObj.provider instanceof LimboProvider || this.worldObj.getClosestPlayerToEntity(this, 5)!=null)||this.aggro>300)
{
for (int i = 0; i < -1+this.textureState/2; ++i)
{
entityPlayer.worldObj.spawnParticle("portal", entityPlayer.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, entityPlayer.posY + this.rand.nextDouble() * (double)entityPlayer.height - 0.75D, entityPlayer.posZ + (this.rand.nextDouble() - 0.5D) * (double)entityPlayer.width, (this.rand.nextDouble() - 0.5D) * 2.0D, -this.rand.nextDouble(), (this.rand.nextDouble() - 0.5D) * 2.0D);
}
for (int i = 0; i < -1+this.textureState/2; ++i)
{
entityPlayer.worldObj.spawnParticle("portal", entityPlayer.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, entityPlayer.posY + this.rand.nextDouble() * (double)entityPlayer.height - 0.75D, entityPlayer.posZ + (this.rand.nextDouble() - 0.5D) * (double)entityPlayer.width, (this.rand.nextDouble() - 0.5D) * 2.0D, -this.rand.nextDouble(), (this.rand.nextDouble() - 0.5D) * 2.0D);
}
}
}
else
{
@@ -230,19 +225,19 @@ public class MobObelisk extends EntityFlying implements IMob
{
aggro--;
}
}
}
}
else
{
if(aggro>0)
{
aggro--;
if(rand.nextBoolean())
{
aggro--;
@@ -253,7 +248,7 @@ public class MobObelisk extends EntityFlying implements IMob
{
soundTime--;
}
if(this.prevPosX==this.posX||this.prevPosY==this.posY||this.prevPosZ==this.posZ)
{
do
@@ -261,13 +256,13 @@ public class MobObelisk extends EntityFlying implements IMob
destX= rand.nextInt(40)-20;
destY= rand.nextInt(40)-20;
destZ= rand.nextInt(40)-20;
}
while(!this.isCourseTraversable(destX, destY, destZ, 1));
}
if(Math.abs(this.posX)-Math.abs(this.destX)+Math.abs(this.posY)-Math.abs(this.destY)+Math.abs(this.posZ)-Math.abs(this.destZ)<5)
{
do
@@ -275,158 +270,158 @@ public class MobObelisk extends EntityFlying implements IMob
destX= rand.nextInt(40)-20;
destY= rand.nextInt(40)-20;
destZ= rand.nextInt(40)-20;
}
while(!this.isCourseTraversable(destX, destY, destZ, 1));
}
{
}
this.textureState= (byte) (this.aggro/25);
if(!this.worldObj.isRemote)
{
this.dataWatcher.updateObject(16, Byte.valueOf(this.textureState));
}
this.textureState= (byte) (this.aggro/25);
if(!this.worldObj.isRemote)
{
this.dataWatcher.updateObject(16, Byte.valueOf(this.textureState));
}
}
public boolean getCanSpawnHere()
{
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,AxisAlignedBB.getBoundingBox( this.posX-15, posY-4, this.posZ-15, this.posX+15, this.posY+15, this.posZ+15));
if(list.size()>0&&this.worldObj.provider.dimensionId==mod_pocketDim.limboDimID)
{
return false;
}
return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox);
}
private boolean shouldAttackPlayer(EntityPlayer par1EntityPlayer)
{
return par1EntityPlayer.canEntityBeSeen(this);
}
private boolean isCourseTraversable(double par1, double par3, double par5, double par7)
{
double d4 = (par1 - this.posX) / par7;
double d5 = (par3 - this.posY) / par7;
double d6 = (par5 - this.posZ) / par7;
AxisAlignedBB axisalignedbb = this.boundingBox.copy();
public boolean getCanSpawnHere()
{
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,AxisAlignedBB.getBoundingBox( this.posX-15, posY-4, this.posZ-15, this.posX+15, this.posY+15, this.posZ+15));
for (int i = 1; (double)i < par7; ++i)
{
axisalignedbb.offset(d4, d5, d6);
if(list.size()>0&&this.worldObj.provider.dimensionId==properties.LimboDimensionID)
{
return false;
}
return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox);
}
if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty())
{
return false;
}
}
private boolean shouldAttackPlayer(EntityPlayer par1EntityPlayer)
{
return par1EntityPlayer.canEntityBeSeen(this);
return true;
}
public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
{
if(!(par1DamageSource==DamageSource.inWall))
{
this.aggro=400;
}
return false;
}
public void faceEntity(Entity par1Entity, float par2, float par3)
{
double d0 = par1Entity.posX - this.posX;
double d1 = par1Entity.posZ - this.posZ;
double d2;
}
if (par1Entity instanceof EntityLiving)
{
EntityLiving entityliving = (EntityLiving)par1Entity;
d2 = entityliving.posY + (double)entityliving.getEyeHeight() - (this.posY + (double)this.getEyeHeight());
}
else
{
d2 = (par1Entity.boundingBox.minY + par1Entity.boundingBox.maxY) - (this.posY + (double)this.getEyeHeight());
}
double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d1 * d1);
float f2 = (float)(Math.atan2(d1, d0) * 180.0D / Math.PI) - 90.0F;
float f3 = (float)(-(Math.atan2(d2, d3) * 180.0D / Math.PI));
this.rotationPitch = f3;
this.rotationYaw = f2;
this.rotationYaw = f2;
this.rotationYawHead=f2;
this.renderYawOffset=this.rotationYaw;
}
private float updateRotation(float par1, float par2, float par3)
{
float f3 = MathHelper.wrapAngleTo180_float(par2 - par1);
private boolean isCourseTraversable(double par1, double par3, double par5, double par7)
{
double d4 = (par1 - this.posX) / par7;
double d5 = (par3 - this.posY) / par7;
double d6 = (par5 - this.posZ) / par7;
AxisAlignedBB axisalignedbb = this.boundingBox.copy();
if (f3 > par3)
{
f3 = par3;
}
for (int i = 1; (double)i < par7; ++i)
{
axisalignedbb.offset(d4, d5, d6);
if (f3 < -par3)
{
f3 = -par3;
}
if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty())
{
return false;
}
}
return par1 + f3;
}
public float getRotationYawHead()
{
return 0.0F;
}
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeEntityToNBT(par1NBTTagCompound);
par1NBTTagCompound.setFloat("soundTime", this.soundTime);
par1NBTTagCompound.setInteger("aggro", this.aggro);
par1NBTTagCompound.setInteger("aggroMax", this.aggroMax);
par1NBTTagCompound.setByte("textureState", this.textureState);
par1NBTTagCompound.setBoolean("hasJumped", this.hasJumped);
par1NBTTagCompound.setFloat("scaleFactor", this.scaleFactor);
return true;
}
public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
{
if(!(par1DamageSource==DamageSource.inWall))
{
this.aggro=400;
}
return false;
}
public void faceEntity(Entity par1Entity, float par2, float par3)
{
double d0 = par1Entity.posX - this.posX;
double d1 = par1Entity.posZ - this.posZ;
double d2;
}
if (par1Entity instanceof EntityLiving)
{
EntityLiving entityliving = (EntityLiving)par1Entity;
d2 = entityliving.posY + (double)entityliving.getEyeHeight() - (this.posY + (double)this.getEyeHeight());
}
else
{
d2 = (par1Entity.boundingBox.minY + par1Entity.boundingBox.maxY) - (this.posY + (double)this.getEyeHeight());
}
double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d1 * d1);
float f2 = (float)(Math.atan2(d1, d0) * 180.0D / Math.PI) - 90.0F;
float f3 = (float)(-(Math.atan2(d2, d3) * 180.0D / Math.PI));
this.rotationPitch = f3;
this.rotationYaw = f2;
this.rotationYaw = f2;
this.rotationYawHead=f2;
this.renderYawOffset=this.rotationYaw;
}
private float updateRotation(float par1, float par2, float par3)
{
float f3 = MathHelper.wrapAngleTo180_float(par2 - par1);
if (f3 > par3)
{
f3 = par3;
}
if (f3 < -par3)
{
f3 = -par3;
}
return par1 + f3;
}
public float getRotationYawHead()
{
return 0.0F;
}
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeEntityToNBT(par1NBTTagCompound);
par1NBTTagCompound.setFloat("soundTime", this.soundTime);
par1NBTTagCompound.setInteger("aggro", this.aggro);
par1NBTTagCompound.setInteger("aggroMax", this.aggroMax);
par1NBTTagCompound.setByte("textureState", this.textureState);
par1NBTTagCompound.setBoolean("hasJumped", this.hasJumped);
par1NBTTagCompound.setFloat("scaleFactor", this.scaleFactor);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readEntityFromNBT(par1NBTTagCompound);
this.soundTime=par1NBTTagCompound.getFloat("soundTime");
this.aggro=par1NBTTagCompound.getInteger("aggro");
this.aggroMax=par1NBTTagCompound.getInteger("aggroMax");
this.textureState=par1NBTTagCompound.getByte("textureState");
this.hasJumped=par1NBTTagCompound.getBoolean("hasJumped");
this.scaleFactor=par1NBTTagCompound.getFloat("scaleFactor");
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readEntityFromNBT(par1NBTTagCompound);
this.soundTime=par1NBTTagCompound.getFloat("soundTime");
this.aggro=par1NBTTagCompound.getInteger("aggro");
this.aggroMax=par1NBTTagCompound.getInteger("aggroMax");
this.textureState=par1NBTTagCompound.getByte("textureState");
this.hasJumped=par1NBTTagCompound.getBoolean("hasJumped");
this.scaleFactor=par1NBTTagCompound.getFloat("scaleFactor");
}
}