Minor Change

Renamed IDimDoor.placeDimDoor() to placeLink(), since that's what it's
actually being used for in our doors. Saying it places the door itself
is confusing.
This commit is contained in:
SenseiKiwi
2013-09-08 21:05:06 -04:00
parent 156c61a772
commit 9fec41f906
7 changed files with 8 additions and 8 deletions

View File

@@ -133,7 +133,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
{
//FIXME: We need to set door generation flags on the tile entities. Ignoring that for now. ~SenseiKiwi
this.placeDimDoor(world, x, y, z);
this.placeLink(world, x, y, z);
world.setBlockTileEntity(x, y, z, this.createNewTileEntity(world));
this.updateAttachedTile(world, x, y, z);
}