Flipped a Table

Replaced several core classes from DD with new classes to enforce
integrity checks. Rewriting everything that depended on those classes is
a massive undertaking but it should simplify our code and prevent the
many bugs we've seen lately. The rewrite isn't done yet, just committing
my progress so far.
This commit is contained in:
SenseiKiwi
2013-08-29 02:14:24 -04:00
parent 050bdd1090
commit 934dcfde3d
61 changed files with 3450 additions and 4233 deletions

View File

@@ -19,7 +19,7 @@ import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.Point3D;
import StevenDimDoors.mod_pocketDim.core.NewLinkData;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
import StevenDimDoors.mod_pocketDim.schematic.BlockRotator;
import StevenDimDoors.mod_pocketDim.schematic.CompoundFilter;
@@ -295,7 +295,7 @@ public class DungeonSchematic extends Schematic {
//Set the orientation of the rift exit
Point3D entranceRiftLocation = entrance.clone();
BlockRotator.transformPoint(entranceRiftLocation, entrance, rotation, pocketCenter);
NewLinkData sideLink = dimHelper.instance.getLinkDataFromCoords(
NewLinkData sideLink = PocketManager.instance.getLinkDataFromCoords(
entranceRiftLocation.getX(),
entranceRiftLocation.getY(),
entranceRiftLocation.getZ(),
@@ -319,9 +319,9 @@ public class DungeonSchematic extends Schematic {
int blockDirection = world.getBlockMetadata(location.getX(), location.getY() - 1, location.getZ());
Point3D linkDestination = location.clone();
NewLinkData randomLink = dimHelper.instance.getRandomLinkData(false);
NewLinkData randomLink = PocketManager.instance.getRandomLinkData(false);
NewLinkData sideLink = new NewLinkData(destDimID,
dimHelper.instance.getDimData(originDimID).exitDimLink.destDimID,
PocketManager.instance.getDimData(originDimID).exitDimLink.destDimID,
location.getX(),
location.getY(),
location.getZ(),
@@ -346,7 +346,7 @@ public class DungeonSchematic extends Schematic {
}
sideLink.linkOrientation = world.getBlockMetadata(linkDestination.getX(), linkDestination.getY() - 1, linkDestination.getZ());
dimHelper.instance.createLink(sideLink);
PocketManager.instance.createLink(sideLink);
/**dimHelper.instance.createLink(sideLink.destDimID ,
sideLink.locDimID,
sideLink.destXCoord,
@@ -377,7 +377,7 @@ public class DungeonSchematic extends Schematic {
private static void setUpDimensionalDoorLink(World world, Point3D point, Point3D entrance, int rotation, Point3D pocketCenter, int originDimID, int destDimID, boolean applyNoise, Random random)
{
int depth = dimHelper.instance.getDimDepth(originDimID) + 1;
int depth = PocketManager.instance.getDimDepth(originDimID) + 1;
int forwardNoise;
int sidewaysNoise;
@@ -413,7 +413,7 @@ public class DungeonSchematic extends Schematic {
linkDestination.getY() + 1,
linkDestination.getZ(),
true, blockDirection);
dimHelper.instance.createPocket(sideLink, true, true);
PocketManager.instance.createPocket(sideLink, true, true);
}
private static void spawnMonolith(World world, Point3D point, Point3D entrance, int rotation, Point3D pocketCenter)