Flipped a Table

Replaced several core classes from DD with new classes to enforce
integrity checks. Rewriting everything that depended on those classes is
a massive undertaking but it should simplify our code and prevent the
many bugs we've seen lately. The rewrite isn't done yet, just committing
my progress so far.
This commit is contained in:
SenseiKiwi
2013-08-29 02:14:24 -04:00
parent 050bdd1090
commit 934dcfde3d
61 changed files with 3450 additions and 4233 deletions

View File

@@ -1,259 +0,0 @@
package StevenDimDoors.mod_pocketDim;
/**Class that contains all the information about a specific dim that is pertienent to Dim Doors. Holds all the rifts present in the dim sorted by x,y,z and
* wether or not the dim is a pocket or not, along with its depth.
* @Return
*/
import java.io.Serializable;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import StevenDimDoors.mod_pocketDim.core.NewLinkData;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class DimData implements Serializable
{
public int dimID;
public int depth;
public int dimOrientation;
public World world;
public NewLinkData exitDimLink;
public boolean isPocket;
public boolean hasBeenFilled=false;
public boolean hasDoor=false;
public boolean isDimRandomRift=false;
public DungeonGenerator dungeonGenerator = null;
//public boolean isPrivatePocket = false;
public HashMap<Integer, HashMap<Integer, HashMap<Integer, NewLinkData>>> linksInThisDim = new HashMap();
HashMap<Integer, NewLinkData> dimX;
HashMap<Integer, HashMap<Integer, NewLinkData>> dimY ;
static final long serialVersionUID = 454342L;
public DimData(int dimID, boolean isPocket, int depth, NewLinkData exitLinkData)
{
this.dimID=dimID;
this.depth=depth;
this.isPocket=isPocket;
this.exitDimLink= exitLinkData;
}
public DimData(int dimID, boolean isPocket, int depth, int exitLinkDimID, int exitX, int exitY, int exitZ)
{
this(dimID, isPocket, depth, new NewLinkData(exitLinkDimID, exitX, exitY, exitZ));
}
public NewLinkData findNearestRift(World world, int range, int x, int y, int z)
{
NewLinkData nearest=null;
float distance=range+1;
int i=-range;
int j=-range;
int k=-range;
DDProperties properties = DDProperties.instance();
while (i<range)
{
while (j<range)
{
while (k<range)
{
if (world.getBlockId(x+i, y+j, z+k) == properties.RiftBlockID && MathHelper.abs(i)+MathHelper.abs(j)+MathHelper.abs(k)<distance)
{
if(MathHelper.abs(i)+MathHelper.abs(j)+MathHelper.abs(k)!=0)
{
nearest=this.findLinkAtCoords(x+i, y+j, z+k);
distance=MathHelper.abs(i)+MathHelper.abs(j)+MathHelper.abs(k);
}
}
k++;
}
k=-range;
j++;
}
j=-range;
i++;
}
return nearest;
}
public ArrayList findRiftsInRange(World world, int range, int x, int y, int z)
{
NewLinkData nearest=null;
ArrayList rifts = new ArrayList();
int i=-range;
int j=-range;
int k=-range;
DDProperties properties = DDProperties.instance();
while (i<range)
{
while (j<range)
{
while (k<range)
{
if(world.getBlockId(x+i, y+j, z+k)==properties.RiftBlockID)
{
if(MathHelper.abs(i)+MathHelper.abs(j)+MathHelper.abs(k)!=0)
{
nearest=this.findLinkAtCoords(x+i, y+j, z+k);
if(nearest!=null)
{
rifts.add(nearest);
}
}
}
k++;
}
k=-range;
j++;
}
j=-range;
i++;
}
return rifts;
}
public NewLinkData addLinkToDim(NewLinkData link)
{
if(this.linksInThisDim.containsKey(link.locZCoord))
{
this.dimY=this.linksInThisDim.get(link.locZCoord);
if(this.dimY.containsKey(link.locYCoord))
{
this.dimX=this.dimY.get(link.locYCoord);
}
else
{
this.dimX=new HashMap<Integer, NewLinkData>();
}
}
else
{
this.dimX=new HashMap<Integer, NewLinkData>();
this.dimY=new HashMap<Integer, HashMap<Integer, NewLinkData>>();
}
this.dimX.put(link.locXCoord, link);
this.dimY.put(link.locYCoord, dimX);
this.linksInThisDim.put(link.locZCoord, dimY);
//System.out.println("added link to dim "+this.dimID);
return link;
}
public NewLinkData addLinkToDim( int destinationDimID, int locationXCoord, int locationYCoord, int locationZCoord, int destinationXCoord, int destinationYCoord, int destinationZCoord, int linkOrientation)
{
NewLinkData linkData= new NewLinkData(this.dimID, destinationDimID, locationXCoord, locationYCoord, locationZCoord, destinationXCoord, destinationYCoord,destinationZCoord,this.isPocket,linkOrientation);
return this.addLinkToDim(linkData);
}
public boolean isLimbo()
{
return (this.dimID == DDProperties.instance().LimboDimensionID);
}
public void removeLinkAtCoords(NewLinkData link)
{
this.removeLinkAtCoords(link.locDimID, link.locXCoord, link.locYCoord, link.locZCoord);
}
public void removeLinkAtCoords(int locationID, int locationXCoord, int locationYCoord, int locationZCoord)
{
if (this.linksInThisDim.containsKey(locationZCoord))
{
this.dimY=this.linksInThisDim.get(locationZCoord);
if(this.dimY.containsKey(locationYCoord))
{
this.dimX=this.dimY.get(locationYCoord);
}
else
{
this.dimX=new HashMap<Integer, NewLinkData>();
}
}
else
{
this.dimX=new HashMap<Integer, NewLinkData>();
this.dimY=new HashMap<Integer, HashMap<Integer, NewLinkData>>();
}
this.dimX.remove(locationXCoord);
this.dimY.put(locationYCoord, dimX);
this.linksInThisDim.put(locationZCoord, dimY);
}
public NewLinkData findLinkAtCoords(int locationXCoord, int locationYCoord, int locationZCoord)
{
try
{
if(this.linksInThisDim.containsKey(locationZCoord))
{
this.dimY=this.linksInThisDim.get(locationZCoord);
if(this.dimY.containsKey(locationYCoord))
{
this.dimX=this.dimY.get(locationYCoord);
if(this.dimX.containsKey(locationXCoord))
{
return this.dimX.get(locationXCoord);
}
}
}
}
catch(Exception E)
{
return null;
}
return null;
}
public ArrayList<NewLinkData> getLinksInDim()
{
//TODO: We might want to modify this function, but I'm afraid of breaking something right now.
//To begin with, the name is wrong. This doesn't print anything! >_o ~SenseiKiwi
ArrayList<NewLinkData> links = new ArrayList<NewLinkData>();
if (this.linksInThisDim == null)
{
return links;
}
for (HashMap<Integer, HashMap<Integer, NewLinkData>> first : this.linksInThisDim.values())
{
for (HashMap<Integer, NewLinkData> second : first.values())
{
for (NewLinkData linkData : second.values())
{
links.add(linkData);
}
}
}
return links;
}
}