Flipped a Table
Replaced several core classes from DD with new classes to enforce integrity checks. Rewriting everything that depended on those classes is a massive undertaking but it should simplify our code and prevent the many bugs we've seen lately. The rewrite isn't done yet, just committing my progress so far.
This commit is contained in:
@@ -4,6 +4,7 @@ import java.io.File;
|
||||
|
||||
import net.minecraftforge.common.Configuration;
|
||||
import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
|
||||
import StevenDimDoors.mod_pocketDim.world.GatewayGenerator;
|
||||
|
||||
public class DDProperties
|
||||
{
|
||||
@@ -211,11 +212,11 @@ public class DDProperties
|
||||
"spawn in a given Limbo chunk. The default chance is 28.").getInt();
|
||||
|
||||
ClusterGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Cluster Generation Chance", 3,
|
||||
"Sets the chance (out of " + RiftGenerator.MAX_CLUSTER_GENERATION_CHANCE + ") that a cluster of rifts will " +
|
||||
"Sets the chance (out of " + GatewayGenerator.MAX_CLUSTER_GENERATION_CHANCE + ") that a cluster of rifts will " +
|
||||
"generate in a given chunk. The default chance is 3.").getInt();
|
||||
|
||||
GatewayGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Gateway Generation Chance", 10,
|
||||
"Sets the chance (out of " + RiftGenerator.MAX_GATEWAY_GENERATION_CHANCE + ") that a Rift Gateway will " +
|
||||
"Sets the chance (out of " + GatewayGenerator.MAX_GATEWAY_GENERATION_CHANCE + ") that a Rift Gateway will " +
|
||||
"generate in a given chunk. The default chance is 10.").getInt();
|
||||
|
||||
RiftSpreadModifier = config.get(Configuration.CATEGORY_GENERAL, "Rift Spread Modifier", 3,
|
||||
|
||||
Reference in New Issue
Block a user