Flipped a Table

Replaced several core classes from DD with new classes to enforce
integrity checks. Rewriting everything that depended on those classes is
a massive undertaking but it should simplify our code and prevent the
many bugs we've seen lately. The rewrite isn't done yet, just committing
my progress so far.
This commit is contained in:
SenseiKiwi
2013-08-29 02:14:24 -04:00
parent 050bdd1090
commit 934dcfde3d
61 changed files with 3450 additions and 4233 deletions

View File

@@ -4,6 +4,7 @@ import java.io.File;
import net.minecraftforge.common.Configuration;
import StevenDimDoors.mod_pocketDim.ticking.MonolithSpawner;
import StevenDimDoors.mod_pocketDim.world.GatewayGenerator;
public class DDProperties
{
@@ -211,11 +212,11 @@ public class DDProperties
"spawn in a given Limbo chunk. The default chance is 28.").getInt();
ClusterGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Cluster Generation Chance", 3,
"Sets the chance (out of " + RiftGenerator.MAX_CLUSTER_GENERATION_CHANCE + ") that a cluster of rifts will " +
"Sets the chance (out of " + GatewayGenerator.MAX_CLUSTER_GENERATION_CHANCE + ") that a cluster of rifts will " +
"generate in a given chunk. The default chance is 3.").getInt();
GatewayGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "Gateway Generation Chance", 10,
"Sets the chance (out of " + RiftGenerator.MAX_GATEWAY_GENERATION_CHANCE + ") that a Rift Gateway will " +
"Sets the chance (out of " + GatewayGenerator.MAX_GATEWAY_GENERATION_CHANCE + ") that a Rift Gateway will " +
"generate in a given chunk. The default chance is 10.").getInt();
RiftSpreadModifier = config.get(Configuration.CATEGORY_GENERAL, "Rift Spread Modifier", 3,