Renamed all singleton create() to initialize()

Renamed the create() function of DDProperties and DungeonHelper to
initialize(). Why? Because it was bugging me. <.< That is all.
This commit is contained in:
SenseiKiwi
2013-06-16 12:06:21 -04:00
parent f542941074
commit 8dce8c1c26
3 changed files with 8 additions and 8 deletions

View File

@@ -145,7 +145,7 @@ public class mod_pocketDim
public void PreInit(FMLPreInitializationEvent event)
{
//This should be the FIRST thing that gets done.
properties = DDProperties.create(event.getSuggestedConfigurationFile());
properties = DDProperties.initialize(event.getSuggestedConfigurationFile());
//Now do other stuff
MinecraftForge.EVENT_BUS.register(new EventHookContainer());
@@ -373,7 +373,7 @@ public class mod_pocketDim
mod_pocketDim.blocksImmuneToRift.add(Block.blockLapis.blockID);
mod_pocketDim.blocksImmuneToRift.add(Block.bedrock.blockID);
DungeonHelper.create();
DungeonHelper.initialize();
proxy.loadTextures();
proxy.registerRenderers();