Renamed all singleton create() to initialize()
Renamed the create() function of DDProperties and DungeonHelper to initialize(). Why? Because it was bugging me. <.< That is all.
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@@ -145,7 +145,7 @@ public class mod_pocketDim
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public void PreInit(FMLPreInitializationEvent event)
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{
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//This should be the FIRST thing that gets done.
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properties = DDProperties.create(event.getSuggestedConfigurationFile());
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properties = DDProperties.initialize(event.getSuggestedConfigurationFile());
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//Now do other stuff
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MinecraftForge.EVENT_BUS.register(new EventHookContainer());
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@@ -373,7 +373,7 @@ public class mod_pocketDim
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mod_pocketDim.blocksImmuneToRift.add(Block.blockLapis.blockID);
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mod_pocketDim.blocksImmuneToRift.add(Block.bedrock.blockID);
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DungeonHelper.create();
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DungeonHelper.initialize();
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proxy.loadTextures();
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proxy.registerRenderers();
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