Fixed mob spawning issues (maybe) and limbo exit issues.
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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@@ -99,7 +99,7 @@ public class dimDoor extends BlockContainer
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System.out.println(linkData.destDimID);
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dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
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this.onPoweredBlockChange(par1World, par2, par3, par4, false);
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@@ -108,7 +108,7 @@ public class dimDoor extends BlockContainer
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else if (!(par5Entity instanceof EntityPlayer)&&num>3)
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{
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this.onPoweredBlockChange(par1World, par2, par3, par4, false);
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dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
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}
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