added dungeon to dimData, spawn fixes for monolit

This commit is contained in:
StevenRS11
2013-05-28 17:15:40 -04:00
parent 9f7561e2fe
commit 8365d4353f
8 changed files with 100 additions and 71 deletions

View File

@@ -69,7 +69,7 @@ public class pocketGenerator extends ChunkProviderGenerate implements IChunkProv
DimData data = dimHelper.dimList.get(this.worldObj.provider.dimensionId);
if(data!=null)
{
if(data.isDimRandomRift&&data.isPocket)
if(data.isDimRandomRift&&data.isPocket&&!data.dungeonGenerator.isOpen)
{
ArrayList list = new ArrayList();