From 80968f9abf57d62b2fa5862f07288169a00a09ae Mon Sep 17 00:00:00 2001 From: StevenRS11 Date: Tue, 30 Jul 2013 20:19:00 -0400 Subject: [PATCH] Fixed falling damage persisting after teleport --- StevenDimDoors/mod_pocketDim/blocks/BlockDimWallPerm.java | 1 + 1 file changed, 1 insertion(+) diff --git a/StevenDimDoors/mod_pocketDim/blocks/BlockDimWallPerm.java b/StevenDimDoors/mod_pocketDim/blocks/BlockDimWallPerm.java index 188724b..46b43ce 100644 --- a/StevenDimDoors/mod_pocketDim/blocks/BlockDimWallPerm.java +++ b/StevenDimDoors/mod_pocketDim/blocks/BlockDimWallPerm.java @@ -66,6 +66,7 @@ public class BlockDimWallPerm extends Block if(dimHelper.getWorld(0)!=null&&par5Entity instanceof EntityPlayerMP) { + par5Entity.fallDistance=0; int x = (link.destXCoord + rand.nextInt(properties.LimboReturnRange)-properties.LimboReturnRange/2); int z = (link.destZCoord + rand.nextInt(properties.LimboReturnRange)-properties.LimboReturnRange/2);