Added Rift Blade Rift Creation Setting
Added a property in our config that enables or disables the Rift Blade's ability to create new rifts. It can still open existing rifts even if that ability is disabled. I tested that to be certain. If the ability is disabled, the Rift Blade blocks on right-click instead of charging like a bow.
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@@ -94,6 +94,7 @@ public class DDProperties
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public final boolean LimboReturnsInventoryEnabled;
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public final boolean DoorRenderingEnabled;
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public final boolean TNFREAKINGT_Enabled;
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public final boolean RiftBladeRiftCreationEnabled;
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/**
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* Other
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@@ -165,6 +166,9 @@ public class DDProperties
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LimboReturnRange = config.get(Configuration.CATEGORY_GENERAL, "Limbo Return Range", 500,
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"Sets the farthest distance that Limbo can send you upon returning to the Overworld").getInt();
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DoorRenderingEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Door Rendering", true).getBoolean(true);
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RiftBladeRiftCreationEnabled = config.get(Configuration.CATEGORY_GENERAL, "Enable Rift Creation with Rift Blade", true,
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"Sets whether Rift Blades can create new rifts. If set to false, " +
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"they will only be able to create transient doors on existing rifts.").getBoolean(true);
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TNFREAKINGT_Enabled = config.get(Configuration.CATEGORY_GENERAL, "EXPLOSIONS!!???!!!?!?!!", false).getBoolean(false);
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NonTntWeight = config.get(Configuration.CATEGORY_GENERAL, "HOWMUCHTNT", 25,
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