From 7a30151a8c3004f8763ce55e367479be5bd719b2 Mon Sep 17 00:00:00 2001 From: SenseiKiwi Date: Tue, 21 Jan 2014 01:24:01 -0400 Subject: [PATCH] Cleaned MobMonolith Cleaned up the code in MobMonolith a little. Removed some unused variables shuffled functions around. --- .../mod_pocketDim/ticking/MobMonolith.java | 40 +++++++++---------- 1 file changed, 18 insertions(+), 22 deletions(-) diff --git a/src/main/java/StevenDimDoors/mod_pocketDim/ticking/MobMonolith.java b/src/main/java/StevenDimDoors/mod_pocketDim/ticking/MobMonolith.java index 3c7900c..393014e 100644 --- a/src/main/java/StevenDimDoors/mod_pocketDim/ticking/MobMonolith.java +++ b/src/main/java/StevenDimDoors/mod_pocketDim/ticking/MobMonolith.java @@ -27,16 +27,25 @@ import StevenDimDoors.mod_pocketDim.world.PocketProvider; public class MobMonolith extends EntityFlying implements IMob { - - float soundTime = 0; public int aggro = 0; - byte textureState = 0; - float entityCollisionReduction = 100; - float scaleFactor = 0; - int aggroMax; - int destX = 0; // unused fields? - int destY = 0; - int destZ = 0; + private float soundTime = 0; + private byte textureState = 0; + private float scaleFactor = 0; + private int aggroMax; + + private static DDProperties properties = null; + + public MobMonolith(World par1World) + { + super(par1World); + this.setSize(3F, 9.0F); + this.noClip=true; + this.scaleFactor = (float) ((rand.nextDouble()/2)+1); + this.aggroMax =rand.nextInt(245)+200; + + if (properties == null) + properties = DDProperties.instance(); + } @Override protected void damageEntity(DamageSource par1DamageSource, float par2) @@ -49,19 +58,6 @@ public class MobMonolith extends EntityFlying implements IMob { return false; } - public MobMonolith(World par1World) - { - super(par1World); - this.setSize(3F, 9.0F); - this.noClip=true; - this.scaleFactor= (float) ((rand.nextDouble()/2)+1); - this.aggroMax=rand.nextInt(245)+200; - - if (properties == null) - properties = DDProperties.instance(); - } - - private static DDProperties properties = null; @Override public boolean canDespawn()