Fixed up monoliths
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@@ -29,7 +29,7 @@ public class MobMonolith extends EntityFlying implements IMob
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{
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float soundTime = 0;
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int aggro = 0;
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public int aggro = 0;
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byte textureState = 0;
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float entityCollisionReduction = 100;
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float scaleFactor = 0;
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@@ -172,12 +172,6 @@ public class MobMonolith extends EntityFlying implements IMob
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if (this.worldObj.provider instanceof PocketProvider||this.worldObj.getClosestPlayerToEntity(this, 5)!=null)
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{
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aggro++;
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aggro++;
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if (rand.nextBoolean())
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{
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aggro++;
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}
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}
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if (aggro>430&&this.soundTime<100)
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