respawn handler and config changes

This commit is contained in:
StevenRS11
2013-05-31 02:17:05 -04:00
parent 0d51e5aa46
commit 6a95c9eb33
99 changed files with 305 additions and 95 deletions

View File

@@ -125,7 +125,7 @@ public class limboSkyProvider extends IRenderHandler
GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(world.getCelestialAngle(par1) * 360.0F, 1.0F, 0.0F, 0.0F);
f10 = 30.0F;
mc.renderEngine.bindTexture("/mods/DimensionalDoors/textures/other/limboSun.png");
mc.renderEngine.bindTexture("/mods/DimDoors/textures/other/limboSun.png");
tessellator1.startDrawingQuads();
tessellator1.addVertexWithUV((double)(-f10), 100.0D, (double)(-f10), 0.0D, 0.0D);
tessellator1.addVertexWithUV((double)f10, 100.0D, (double)(-f10), 1.0D, 0.0D);
@@ -133,7 +133,7 @@ public class limboSkyProvider extends IRenderHandler
tessellator1.addVertexWithUV((double)(-f10), 100.0D, (double)f10, 0.0D, 1.0D);
tessellator1.draw();
f10 = 20.0F;
mc.renderEngine.bindTexture("/mods/DimensionalDoors/textures/other/limboMoon.png");
mc.renderEngine.bindTexture("/mods/DimDoors/textures/other/limboMoon.png");
int k = world.getMoonPhase();
int l = k % 4;
int i1 = k / 4 % 2;