removed dev mob
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@@ -1,16 +1,22 @@
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package StevenDimDoors.mod_pocketDim.ticking;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityFlying;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.monster.EntityMob;
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import net.minecraft.entity.monster.IMob;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public class MobObelisk extends EntityMob
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public class MobObelisk extends EntityFlying implements IMob
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{
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public MobObelisk(World par1World)
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{
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super(par1World);
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this.texture="/mods/DimensionalDoors/textures/mobs/Monolith.png";
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this.setSize(4.0F, 4.0F);
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this.setSize(2.5F, 7.0F);
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// TODO Auto-generated constructor stub
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}
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@@ -21,4 +27,64 @@ public class MobObelisk extends EntityMob
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return 20;
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}
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@Override
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public void onEntityUpdate()
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{
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// if(rand.nextInt(10)==0)
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{
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EntityPlayer entityPlayer = this.worldObj.getClosestPlayerToEntity(this, 100);
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if(entityPlayer == null)
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{
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return;
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}
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this.faceEntity(entityPlayer, 100, 100);
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}
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super.onEntityUpdate();
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System.out.println(this.rotationYaw);
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System.out.println(this.rotationYawHead);
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}
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public void faceEntity(Entity par1Entity, float par2, float par3)
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{
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double d0 = par1Entity.posX - this.posX;
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double d1 = par1Entity.posZ - this.posZ;
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double d2;
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if (par1Entity instanceof EntityLiving)
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{
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EntityLiving entityliving = (EntityLiving)par1Entity;
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d2 = entityliving.posY + (double)entityliving.getEyeHeight() - (this.posY + (double)this.getEyeHeight());
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}
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else
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{
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d2 = (par1Entity.boundingBox.minY + par1Entity.boundingBox.maxY) - (this.posY + (double)this.getEyeHeight());
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}
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double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d1 * d1);
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float f2 = (float)(Math.atan2(d1, d0) * 180.0D / Math.PI) - 90.0F;
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float f3 = (float)(-(Math.atan2(d2, d3) * 180.0D / Math.PI));
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this.rotationYaw = f2;
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this.rotationYawHead=f2;
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}
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private float updateRotation(float par1, float par2, float par3)
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{
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float f3 = MathHelper.wrapAngleTo180_float(par2 - par1);
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if (f3 > par3)
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{
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f3 = par3;
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}
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if (f3 < -par3)
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{
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f3 = -par3;
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}
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return par1 + f3;
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}
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}
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