Reorganized DimLink Code

Moved the DimLink code out of NewDimData in order to reduce clutter
inside that class and made it a separate class, except for functions
that should only be available for NewDimData. Deleted IDimLink and
changed all references to it to use DimLink instead. DimLink is now an
abstract class, which achieves the same encapsulation and protection we
had before by having DimLink implement IDimLink from within NewDimData.
NewDimData has a new class inside, InnerDimLink, which provides it
access to special functions that would be dangerous to expose. This is
the same mechanism used to protect NewDimData's dangerous functions.
These changes are in preparation for adding more code for packet
handling.
This commit is contained in:
SenseiKiwi
2013-09-02 11:47:12 -04:00
parent 0bd7ef9593
commit 56ecb0cd9e
20 changed files with 206 additions and 192 deletions

View File

@@ -16,7 +16,8 @@ import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.DimensionManager;
import StevenDimDoors.mod_pocketDim.core.IDimLink;
import StevenDimDoors.mod_pocketDim.core.DimLink;
import StevenDimDoors.mod_pocketDim.core.LinkTypes;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.util.Point4D;
import StevenDimDoors.mod_pocketDim.world.PocketBuilder;
@@ -312,7 +313,7 @@ public class DDTeleporter
* @param link - the link the player is using to teleport; sends the player to its destination
* @param player - the instance of the player to be teleported
*/
public static void traverseDimDoor(World world, IDimLink link, Entity entity)
public static void traverseDimDoor(World world, DimLink link, Entity entity)
{
if (world == null)
{
@@ -349,7 +350,7 @@ public class DDTeleporter
entity.worldObj.playSoundEffect(entity.posX, entity.posY, entity.posZ, "mob.endermen.portal", 1.0F, 1.0F);
}
private static boolean initializeDestination(IDimLink link, DDProperties properties)
private static boolean initializeDestination(DimLink link, DDProperties properties)
{
//FIXME: Change this later to support rooms that have been wiped and must be regenerated.
if (link.hasDestination())
@@ -362,11 +363,11 @@ public class DDTeleporter
//FIXME: Add code for restoring the destination-side door.
switch (link.linkType())
{
case IDimLink.TYPE_DUNGEON:
case LinkTypes.DUNGEON:
return PocketBuilder.generateNewDungeonPocket(link, properties);
case IDimLink.TYPE_POCKET:
case LinkTypes.POCKET:
return PocketBuilder.generateNewPocket(link, properties);
case IDimLink.TYPE_NORMAL:
case LinkTypes.NORMAL:
return true;
default:
throw new IllegalArgumentException("link has an unrecognized link type.");