Working with biomes and such, trying to prevent crazy mob spawns
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
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22
StevenDimDoors/mod_pocketDim/BiomeGenLimbo.java
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22
StevenDimDoors/mod_pocketDim/BiomeGenLimbo.java
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package StevenDimDoors.mod_pocketDim;
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import net.minecraft.world.biome.BiomeGenBase;
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public class BiomeGenLimbo extends BiomeGenBase
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{
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protected BiomeGenLimbo(int par1)
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{
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super(par1);
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this.theBiomeDecorator.treesPerChunk = 0;
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this.theBiomeDecorator.flowersPerChunk = 0;
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this.theBiomeDecorator.grassPerChunk = 0;
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this.setBiomeName("Limbo");
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this.setDisableRain();
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this.spawnableMonsterList.clear();
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this.spawnableCreatureList.clear();
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this.spawnableWaterCreatureList.clear();
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this.spawnableCaveCreatureList.clear();
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}
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}
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