From 55c16f3ae27eca737486f87802b0c958941cedb5 Mon Sep 17 00:00:00 2001 From: StevenRS11 Date: Fri, 14 Jun 2013 00:43:09 -0400 Subject: [PATCH] tweaked mob spawn density in pockets --- StevenDimDoors/mod_pocketDim/ticking/MobObelisk.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/StevenDimDoors/mod_pocketDim/ticking/MobObelisk.java b/StevenDimDoors/mod_pocketDim/ticking/MobObelisk.java index 3f3f113..ce6c380 100644 --- a/StevenDimDoors/mod_pocketDim/ticking/MobObelisk.java +++ b/StevenDimDoors/mod_pocketDim/ticking/MobObelisk.java @@ -310,6 +310,10 @@ public class MobObelisk extends EntityFlying implements IMob { return false; } + else if(list.size()>5&&this.worldObj.provider instanceof pocketProvider) + { + return false; + } return this.worldObj.checkNoEntityCollision(this.boundingBox) && this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty() && !this.worldObj.isAnyLiquid(this.boundingBox); }