Finishing Textures

This commit is contained in:
StevenRS11
2013-11-06 19:30:39 -05:00
parent bef91e2ce6
commit 51ee6d9c5e
45 changed files with 112 additions and 31 deletions

View File

@@ -9,6 +9,7 @@ import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
@@ -389,7 +390,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
if (canUse && entity instanceof EntityPlayer)
{
// Dont check for non-player entites
canUse = isEntityFacingDoor(metadata, (EntityLiving) entity);
canUse = isEntityFacingDoor(metadata, (EntityLivingBase) entity);
}
if (canUse)
{
@@ -421,7 +422,7 @@ public abstract class BaseDimDoor extends BlockDoor implements IDimDoor, ITileEn
return (metadata & 4) != 0;
}
protected static boolean isEntityFacingDoor(int metadata, EntityLiving entity)
protected static boolean isEntityFacingDoor(int metadata, EntityLivingBase entity)
{
// Although any entity has the proper fields for this check,
// we should only apply it to living entities since things